Difference between revisions of "General (TWS2)"
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+ | |rowspan="1" | Moon Carp || +1 to Loyalty (if General), or to Honour (if Daimyo)|| Pale as the uncanny dead, and the the distant Moon in winter. | ||
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Revision as of 22:42, 17 January 2013
General | |
Overview
Generals are used to command armies and fleets in battle. Their command rating influences the effectiveness with which their army or fleet fights. Forces not led by a general fight at a severe disadvantage, with no-one to rally the troops. A general’s loyalty to his daimyo, if low, can lead him to defect to an enemy clan. The daimyo is also a general, although in his case personal honour replaces loyalty. The daimyo’s sons all become generals when they come of age. Generals can be assigned useful skills and retainers as they gain experience in battle and increase in rank. They can also be assigned commissions to convey additional bonuses.
Actions
- Attacking with Armies: Determines the general's ability to fight on land.
- Attacking with Fleets: Determines the general's ability to fight at sea.
Skills
Below is the chart showing skills of a general in chronological order:-
Effects & Description
Below is the table containing info on the effects and descriptions of various skills of a general.
Skill | Effects | Description |
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Strategist | Level 1 |
Contemplation and Go bring military wisdom. |
Warrior | Level 1 |
To command others, a man must master himself. |
Poet | Level 1 |
The word cuts as surely as the blade. |
Cavalry Commander | Level 1 |
Glory is not enough: there must be steel behind it. |
Admiral | Level 1 |
Command at sea requires special generalship. |
Stealthy | Level 1 |
There is nothing dishonourable in surprise. |
Die-Hard Fighter | Level 1 |
The man who does not flinch has won in his soul. |
Religious | Level 1 |
Faith armours the heart, and clears the head. |
Honourable | Level 1 |
Honour is the bond of the samurai. |
Field Attacker | Level 1 |
Battle is a calculation, a reading of the future. |
Field Defender | Level 1 |
Any blow can be turned aside, or avoided. |
Infantry Leader | Level 1 |
Infantry win battles, under the right commander. |
Master Swordsman | Level 1 |
The sword is the soul of the samurai. |
Inspirational | Level 1 |
What man will not follow courage? |
Castle Defender | Level 1 |
A wall is as strong as the hearts behind it. |
Ashigaru Commander | Level 1 |
There is an art to leading peasants. |
Pirate | Level 1 |
Mastery of the cruel sea requires cruelty in turn. |
Master Horseman | Level 1 |
The warrior and his mount are one. |
Living Treasure | Level 1 |
Some men need only "be", they are beyond "do". |
Intimidating | Level 1 |
Fear can be sharper than steel in an enemy heart. |
Siege Expert | Level 1 |
No wall can withstand the fury of men. |
Legendary Warrior | Level 1 |
Some warriors become dragons rather than slay them. |
Retainers
Retainer | Effects | Description |
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Master Bladesmith | +1 Melee Attack for this General and his Bodyguard | All swords are dangerous: A master ensures that only the enemy needs worry about that danger. |
Moon Carp | +1 to Loyalty (if General), or to Honour (if Daimyo) | Pale as the uncanny dead, and the the distant Moon in winter. |
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Traits
Trait | Effects | Description |
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