Difference between revisions of "Total War: Rome II Portal"
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==Total War: Rome II Mods== | ==Total War: Rome II Mods== | ||
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===Released TW:R2 Mod Spotlight: === | ===Released TW:R2 Mod Spotlight: === | ||
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− | === | + | ====Silven Total Improvement Mod - Version 3.42==== |
− | [[Image: | + | [[Image: stim_mod_spotlight.jpg|center]] |
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+ | Silven Total Improvement Mod has only improved with its new release. Version 3.42 is entirely compatible with the official Pirates and Raiders DLC and the Free LC for the Getae released by Creative Assembly. Both of the new downloadable contents are modded to fit the rest of the mod seamlessly. Agents are now less potent and season-affected agriculture now has a greater sense of accuracy. On the battlefield, kill rates, armor values, artillery accuracy, and missile damage have all been tweaked to give players a greater sense of realism and balance to Rome II: Total War. Read more about it in the S.T.I.M. forum [http://www.twcenter.net/forums/forumdisplay.php?2014 here]. | ||
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==== Divide et Impera - 0.71a ==== | ==== Divide et Impera - 0.71a ==== | ||
− | + | [[Image:Divide-et-Impera-spotlight.png|center]] | |
Version 0.71a of Rome II: Total War mod Divide et Impera (Latin for “Divide and Conquer”) has been released in January 20, 2014. The new version of the mod has had minute adjustments and bug fixes throughout the game for a more balanced experience and historical accuracy. Version 0.7 also added 90 units for Iberian, Ache Bosphoros, and Carthage factions, made more bonuses and drawbacks for the human player, added flexibility to types of capitols, decreased general’s morale impact on the battle map, and more. It’s all [http://www.twcenter.net/forums/showthread.php?632430 here]. | Version 0.71a of Rome II: Total War mod Divide et Impera (Latin for “Divide and Conquer”) has been released in January 20, 2014. The new version of the mod has had minute adjustments and bug fixes throughout the game for a more balanced experience and historical accuracy. Version 0.7 also added 90 units for Iberian, Ache Bosphoros, and Carthage factions, made more bonuses and drawbacks for the human player, added flexibility to types of capitols, decreased general’s morale impact on the battle map, and more. It’s all [http://www.twcenter.net/forums/showthread.php?632430 here]. | ||
− | === | + | ===Recent Mod Releases/Updates=== |
− | [ | + | ---- |
− | + | *''''' [http://www.twcenter.net/forums/showthread.php?618795 CloseCombatBAI v13.3] – Latest Release: July 7, 2014''''' | |
+ | *''''' [http://www.twcenter.net/forums/showthread.php?654065 Rome: Total War Music] – Latest Release: June 25, 2014''''' | ||
+ | *''''' [http://www.twcenter.net/forums/showthread.php?656680 Darker/Better Trees LODS] – Latest Release: June 20, 2014''''' | ||
+ | *''''' [http://www.twcenter.net/forums/showthread.php?623393 Qart-Hadast-Qart: Carthage Fully Expanded 3.4] – Latest Release: June 13, 2014''''' | ||
+ | *''''' [http://www.twcenter.net/forums/showthread.php?625637 ToonTotalWar’s Rome 2 All-In-One Mod v3.0 for Patch 13] - Latest Release: June 11, 2014''''' | ||
+ | *''''' [http://www.twcenter.net/forums/showthread.php?624360 Two Turns per Year and Four Turns per Year Build, Research, Recruitment, Cost, Growth, and Movement Mods 1.9] - Latest Release: June 9, 2014''''' | ||
+ | *''''' [http://www.twcenter.net/forums/showthread.php?654857 Total War: Spartacus Rises] – Latest Release: June 5, 2014''''' | ||
+ | *''''' [http://www.twcenter.net/forums/showthread.php?652406 Legions of Rome] – Latest Release: June 5, 2014''''' | ||
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===Recent Mod Page Updates=== | ===Recent Mod Page Updates=== | ||
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− | + | *Coming | |
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=== Other Mods: === | === Other Mods: === |
Revision as of 10:02, 15 July 2014
Welcome to Total War: Rome II on the TWC Wiki
Total War: Rome IITotal War: Rome II is the latest game in the esteemed and critically acclaimed Total War Series. Developed by the Creative Assembly, the Total War Series brings together elements of real time strategy and turn based game play. Main ArticleTechnical
Game OverviewMain Articles:Strategy GuidesGameplay and Strategy Discussion
AARsTW:R2 on the WikiHelp improve this project!TWR2 articles needing clean upNone Areas of work in progress
TWC Wiki Project
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Total War: Rome II ModsReleased TW:R2 Mod Spotlight:Silven Total Improvement Mod - Version 3.42Silven Total Improvement Mod has only improved with its new release. Version 3.42 is entirely compatible with the official Pirates and Raiders DLC and the Free LC for the Getae released by Creative Assembly. Both of the new downloadable contents are modded to fit the rest of the mod seamlessly. Agents are now less potent and season-affected agriculture now has a greater sense of accuracy. On the battlefield, kill rates, armor values, artillery accuracy, and missile damage have all been tweaked to give players a greater sense of realism and balance to Rome II: Total War. Read more about it in the S.T.I.M. forum here. Divide et Impera - 0.71aVersion 0.71a of Rome II: Total War mod Divide et Impera (Latin for “Divide and Conquer”) has been released in January 20, 2014. The new version of the mod has had minute adjustments and bug fixes throughout the game for a more balanced experience and historical accuracy. Version 0.7 also added 90 units for Iberian, Ache Bosphoros, and Carthage factions, made more bonuses and drawbacks for the human player, added flexibility to types of capitols, decreased general’s morale impact on the battle map, and more. It’s all here. Recent Mod Releases/Updates
Recent Mod Page Updates
Other Mods:
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Total War: Rome II - Modding InformationRecent Modding Information / Tools:
Essential Tools: | |
Other Sources of Information |