Difference between revisions of "Dismounted Imperial Knights (M2TW Unit)"
Tango12345 (talk | contribs) m (Removed category "Medieval 2 Total War Units"; Quick-adding category "M2TW Units" (using HotCat)) |
|||
Line 35: | Line 35: | ||
*[[Image:HRE Thumbnail.png]] Holy Roman Empire | *[[Image:HRE Thumbnail.png]] Holy Roman Empire | ||
− | |||
[[Category:M2TW Infantry]] | [[Category:M2TW Infantry]] | ||
+ | [[Category:M2TW Units]] |
Revision as of 07:06, 30 May 2017
These mace wielding fighting machines wear plate armour, but prefer to fight on foot.
Overview
True knights in shining armour, in principle at least, these men espouse the noble ideals of chivalry and honour. In reality they are brutally effective warriors who practice their skills daily in tournaments and mock fights. On the battlefield, their steel plate protection makes them hard to kill. Although most fight mounted, those that go on foot wield their maces with deadly effect.
Details
Dismounted Imperial Knights are one of the best heavy infantry unit available to the HRE. Their armour piercing maces means that no foe, heavily armoured or not, can escape from them. They wear plate armour, providing them with adequate protection from missiles. But while their armour may be better than the armour worn by Dismounted Feudal Knights, they do not have as high attack stats, meaning they are a better defensive unit than the DFK. They can be used for settlement defence as well as for besieging. While they cost the same upkeep as Dismounted Feudal Knights, they do require a higher level citadel, a building, which does not come cheaper. Overall, when playing as the HRE, this unit should be used in tandem with the DFK to form the backbone of your army.