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Difference between revisions of "User:Makanyane/sandbox2"

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(with TOC right)
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{| align="right"
 
|-
 
| class="portal" |
 
 
some stuff <br> which must not contain a heading... <br>lets have a pretty picture
 
 
blah blah blah...
 
 
[[File:Artifex_radadir.png]]
 
|}
 
 
{|
 
|-
 
| class="frontpage-m2tw" colspan="2" width="100%"|
 
<h2>Modding Art</h2>
 
|}
 
 
{|
 
{|
 
|-
 
|-
 
| class="portal" colspan="2" width="100%"|
 
| class="portal" colspan="2" width="100%"|
 
<h3>Introduction</h3>
 
<h3>Introduction</h3>
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 +
{{TOC right}}
  
 
Here are the different sub-topics of the Art discipline of modding.  For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete.  They may also include common simple tasks from this discipline.  Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod.  Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.
 
Here are the different sub-topics of the Art discipline of modding.  For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete.  They may also include common simple tasks from this discipline.  Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod.  Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.
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If you are not familiar with modelling you may want to read [[Art for Total War - Terminology]].
 
If you are not familiar with modelling you may want to read [[Art for Total War - Terminology]].
  
==Beginner Art/Texturing==
+
====Beginner Art/Texturing====
 
 
<div style="float:right;">__TOC__</div>
 
  
 
*[http://www.twcenter.net/forums/showthread.php?t=55689 Skin Editing in Photoshop]
 
*[http://www.twcenter.net/forums/showthread.php?t=55689 Skin Editing in Photoshop]
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*[http://www.twcenter.net/wiki/Texture_Databases Free Texture Database]
 
*[http://www.twcenter.net/wiki/Texture_Databases Free Texture Database]
  
==Beginner Art/Modeling==
+
====Beginner Art/Modeling====
 
*[http://www.twcenter.net/forums/showthread.php?t=33645 3dsmax Unit Editing Video Tutorials]
 
*[http://www.twcenter.net/forums/showthread.php?t=33645 3dsmax Unit Editing Video Tutorials]
 
*[http://www.twcenter.net/forums/showthread.php?t=90515 3dsmax Unit Editing]
 
*[http://www.twcenter.net/forums/showthread.php?t=90515 3dsmax Unit Editing]
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==Intermediate Tutorials==
+
====Intermediate Tutorials====
 
;Intermediate Art/Foliage and Terrain
 
;Intermediate Art/Foliage and Terrain
 
*Tutorial links here
 
*Tutorial links here
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*[http://www.twcenter.net/forums/showthread.php?t=66811 Making Unit Cards]
 
*[http://www.twcenter.net/forums/showthread.php?t=66811 Making Unit Cards]
  
==Advanced Tutorials==
+
====Advanced Tutorials====
 
;Advanced Art/Animation
 
;Advanced Art/Animation
 
*[http://www.twcenter.net/forums/showthread.php?t=53729 RTW Binding and Skeleton Tutorials]
 
*[http://www.twcenter.net/forums/showthread.php?t=53729 RTW Binding and Skeleton Tutorials]
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*[[Shaders | Article on Real-Time Shaders and Rendering]]
 
*[[Shaders | Article on Real-Time Shaders and Rendering]]
  
==Tools==
+
====Tools====
 
Here are program-specific tutorials for learning programs.  These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools.
 
Here are program-specific tutorials for learning programs.  These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools.
  

Revision as of 06:14, 20 April 2017

Introduction

Here are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.

If you are not familiar with modelling you may want to read Art for Total War - Terminology.

Beginner Art/Texturing

Beginner Art/Modeling


Intermediate Tutorials

Intermediate Art/Foliage and Terrain
  • Tutorial links here
Intermediate Art/Banners
Intermediate Art/Sprites
Intermediate Art/Unit Cards

Advanced Tutorials

Advanced Art/Animation
Advanced Art/Custom Texture Painting

None currently

Advanced Art/specular, gloss, normal maps

Tools

Here are program-specific tutorials for learning programs. These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools.

TW-Specific Utilities
Animation Utilities
Knight Errant's M2TW Mesh Converter
Knight Errant's Mesh Converter Docs
Banner Template
.texture <-> .dds Converter

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