Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Kamakura Minamoto"

From TWC Wiki
Jump to navigationJump to search
(Tweaked starting province info.)
(Clarified traits and skills)
Line 12: Line 12:
 
* Izu<p>(Speciality: Gold Mining)</p>
 
* Izu<p>(Speciality: Gold Mining)</p>
  
== Indomitable ==
+
== Traits & skills ==
 +
'''Indomitable'''
 
* Famous archers (+10% to reload rate for samurai units)
 
* Famous archers (+10% to reload rate for samurai units)
 
* First samurai (bushi art already mastered)
 
* First samurai (bushi art already mastered)

Revision as of 12:01, 20 April 2020

Mon 256.png The Kamakura Minamoto faction starts in central Honshu, allied to its sister faction Kiso Minamoto. They are focused on warfare.

Initial challenge

Normal

Start Year

1175

Starting provinces

  • Sagami

    (Speciality: Smithing)

  • Izu

    (Speciality: Gold Mining)

Traits & skills

Indomitable

  • Famous archers (+10% to reload rate for samurai units)
  • First samurai (bushi art already mastered)
  • Strategy genius (+20% to the rate at which budo arts are mastered)
  • Bonds of loyalty (-20% to upkeep cost for samurai units)

Treasury

2000 koku

Victory Conditions

Short Campaign

  • Capture and hold 25 provinces, including Izu, Kai, Musashi, Sagami, Suruga and Kyoto.
  • Complete objective by end of turn winter 1199.

Long Campaign

  • Capture and hold 40 provinces, including Harima, Iwate, Izu, Kai, Musashi, Sagami, Settsu, Suruga, Ugo and Kyoto.
  • Complete objective by end of turn winter 1219.

Domination Campaign

  • Capture and hold 60 provinces, including Harima, Iwate, Izu, Kai, Musashi, Sagami, Settsu, Suruga, Ugo and Kyoto.
  • Complete objective by end of turn winter 1219.