Difference between revisions of "Yashima Taira"
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* Harima<p>(Speciality: Silk Farms)</p> | * Harima<p>(Speciality: Silk Farms)</p> | ||
* Sanuki<p>(Speciality: None)</p> | * Sanuki<p>(Speciality: None)</p> | ||
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+ | == Starting vassal clans == | ||
+ | * Kobayakawa<p>(Buzen province)</p> | ||
== Traits & skills == | == Traits & skills == |
Revision as of 15:35, 22 April 2020
Contents
Overview
The Yashima Taira is one of the clans from Total War: Shogun 2: Rise of the Samurai. The clan starts in western Honshu, allied to its sister clan Fukuhara Taira.
Initial challenge
Hard
Start Year
1175
Starting provinces
- Awaji
(Speciality: None)
- Harima
(Speciality: Silk Farms)
- Sanuki
(Speciality: None)
Starting vassal clans
- Kobayakawa
(Buzen province)
Traits & skills
Seaborne
- Superior sailors (+20% to campaign movement range for ships)
- Traditional warriors (koryu art already mastered)
- Expert shipbuilders (-20% to the overall cost of ships)
- Master traders (+15% to income from trade)
Treasury
2000 koku
Victory Conditions
Short Campaign
- Capture and hold 25 provinces, including Awa, Awaji, Harima, Sagami, Sanuki, Tajima and Tamba.
- Complete objective by end of turn winter 1199.
Long Campaign
- Capture and hold 40 provinces, including Awa, Awaji, Harima, Iwate, North Shinano, Sagami, Sanuki, South Shinano, Tajima, Tamba and Ugo.
- Complete objective by end of turn winter 1219.
Domination Campaign
- Capture and hold 60 provinces, including Awa, Awaji, Harima, Iwate, North Shinano, Sagami, Sanuki, South Shinano, Tajima, Tamba and Ugo.
- Complete objective by end of turn winter 1219.