Difference between revisions of "Total War: Pharaoh Kurunta"
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[[File:South Hatti province.jpg|thumb|South Hatti province]] | [[File:South Hatti province.jpg|thumb|South Hatti province]] | ||
− | At the start of the campaign, Kurunta controls one region, Tarhuntassa, the main settlement of South Hatti province. Kurunta is at war with Cibrya, the faction which owns the two minor settlements in South Hatti (Lystra and Cibrya). Capturing the remaining settlements in South Hatti province quickly would be a useful first step, before their garrisons can be improved. After that, the nearby kingdoms in southern Anatolia all control several regions, so there is no obvious initial target for expansion on the mainland. | + | At the start of the campaign, Kurunta controls one region, Tarhuntassa, the main settlement of South Hatti province. Kurunta is at war with Cibrya, the faction which owns the two minor settlements in South Hatti (Lystra and Cibrya). |
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+ | Capturing the remaining settlements in South Hatti province quickly would be a useful first step, before their garrisons can be improved. After that, the nearby kingdoms in southern Anatolia all control several regions, so there is no obvious initial target for expansion on the mainland. | ||
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+ | While the province of South Hatti can provide food, stone and a small supply of wood, it lacks bronze (which is needed for higer tier units) or gold. | ||
==Strategies for Kurunta== | ==Strategies for Kurunta== | ||
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[[File:Kurunta under attack.jpg|thumb|Kurunta under attack from two Anatolian kingdoms]] | [[File:Kurunta under attack.jpg|thumb|Kurunta under attack from two Anatolian kingdoms]] | ||
− | To your south is the island of Cyprus. On Cyprus, one faction has two regions and another has only one region (all with relatively small garrisons, at least at the start of the campaign), so they should be easier to conquer than the nearby kingdoms on the mainland. However, | + | To your south is the island of Cyprus. On Cyprus, one faction has two regions and another has only one region (all with relatively small garrisons, at least at the start of the campaign), so they should be easier to conquer than the nearby kingdoms on the mainland. All three regions on Cyprus can supply bronze. |
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+ | However, there is a risk involvement with an early conquest of Cyrpus. If most of your warriors are away on Cyprus, other Anatolian kingdoms may notice that yout home province is lightly defended, and attack. |
Revision as of 07:22, 7 April 2024
Total War: Pharaoh Kurunta | |
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Name: | Kurunta |
From Game: | Total War: Pharaoh |
Culture: | Hittite |
Playable: | Yes |
Kurunta is one of the Hittite playable factions and faction leaders in Total War Pharaoh. The units of Kurunta's faction roster include well-armoured sword, spear and axe infantry, poorly armoured club infantry and spear chariots. While Kurunta's faction roster lacks archers, the native units in your home province include armoured archers, as well as a selection of melee infantry.
Overview
Kurunta is the Hittite King of Tarhuntassa on the southern coast of Anatolia. Your first task is likely to be to take the two settlements in your home province which are under the control of your enemy at the start of the campaign.
Starting Position
At the start of the campaign, Kurunta controls one region, Tarhuntassa, the main settlement of South Hatti province. Kurunta is at war with Cibrya, the faction which owns the two minor settlements in South Hatti (Lystra and Cibrya).
Capturing the remaining settlements in South Hatti province quickly would be a useful first step, before their garrisons can be improved. After that, the nearby kingdoms in southern Anatolia all control several regions, so there is no obvious initial target for expansion on the mainland.
While the province of South Hatti can provide food, stone and a small supply of wood, it lacks bronze (which is needed for higer tier units) or gold.
Strategies for Kurunta
To your south is the island of Cyprus. On Cyprus, one faction has two regions and another has only one region (all with relatively small garrisons, at least at the start of the campaign), so they should be easier to conquer than the nearby kingdoms on the mainland. All three regions on Cyprus can supply bronze.
However, there is a risk involvement with an early conquest of Cyrpus. If most of your warriors are away on Cyprus, other Anatolian kingdoms may notice that yout home province is lightly defended, and attack.