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Difference between revisions of "Modding:Coding"

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(Replaced Beginners unit editing with ER's guide;)
(Replaced Beginners unit editing with ER's guide;)
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;Intermediate Coding/Sound
 
;Intermediate Coding/Sound
*Tutorial links here
+
*[http://forums.totalwar.org/vb/showthread.php?t=53419 Adding Your Own Music]
  
 
;Intermediate Coding/Units
 
;Intermediate Coding/Units
 
*[http://www.twcenter.net/forums/showthread.php?t=111344 The Complete EDU Guide (WIP)]
 
*[http://www.twcenter.net/forums/showthread.php?t=111344 The Complete EDU Guide (WIP)]
 
*[http://www.twcenter.net/forums/showthread.php?t=113149 The Complete DMB Guide]
 
*[http://www.twcenter.net/forums/showthread.php?t=113149 The Complete DMB Guide]
 +
*[http://forums.totalwar.org/vb/showpost.php?p=661155&postcount=2 How to make province specific units/buildings (or using hidden resources)]
  
 
;Intermediate Coding/Buildings
 
;Intermediate Coding/Buildings

Revision as of 17:51, 26 August 2007

Here are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.


Beginner Tutorials


Intermediate Tutorials

Intermediate Coding/Family and Characters
Intermediate Coding/Sound
Intermediate Coding/Units
Intermediate Coding/Buildings


Advanced Tutorials

Advanced Coding/Cultures
Advanced Coding/Seige
Advanced Coding/Animations
Advanced Coding/Recruitment


Tools

Various tools are available to help you code in the Total War games.

Description here

etc