Difference between revisions of "Modding:Tutorial list"
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==Art== | ==Art== | ||
+ | ===M2TW and non-specific=== | ||
*[http://www.twcenter.net/forums/showpost.php?p=1767473 Introduction to Photoshop Video Tutorials] | *[http://www.twcenter.net/forums/showpost.php?p=1767473 Introduction to Photoshop Video Tutorials] | ||
*[http://www.twcenter.net/forums/showthread.php?t=55689 Skin Editing in Photoshop] | *[http://www.twcenter.net/forums/showthread.php?t=55689 Skin Editing in Photoshop] | ||
Line 11: | Line 12: | ||
*[http://www.twcenter.net/forums/showthread.php?t=49570 UVW Mapping in 3dsmax] | *[http://www.twcenter.net/forums/showthread.php?t=49570 UVW Mapping in 3dsmax] | ||
*[http://www.twcenter.net/forums/showthread.php?t=43205 Skin Modifier in 3dsmax] | *[http://www.twcenter.net/forums/showthread.php?t=43205 Skin Modifier in 3dsmax] | ||
− | *[http://www.twcenter.net/forums/showthread.php?t=93806 Getting your unit ingame | + | *[http://www.twcenter.net/forums/showthread.php?t=93806 Getting your unit ingame] |
− | *[http://forums.totalwar.org/vb/showthread.php?t=81326 New Faction Icons | + | *[http://forums.totalwar.org/vb/showthread.php?t=81326 New Faction Icons] |
− | *[http://www.twcenter.net/forums/showthread.php?t=84566 New Faction Icon Skins | + | *[http://www.twcenter.net/forums/showthread.php?t=84566 New Faction Icon Skins] |
− | *[http://www.twcenter.net/forums/showthread.php?t=97254 CA's Sprite Generation Tutorial | + | *[http://www.twcenter.net/forums/showthread.php?t=97254 CA's Sprite Generation Tutorial] |
− | |||
*[http://twc.robg3d.com/tutorials/photoshopTutorial_4.zip Video Tutorial on Creating Normal and Specular Maps] | *[http://twc.robg3d.com/tutorials/photoshopTutorial_4.zip Video Tutorial on Creating Normal and Specular Maps] | ||
*[http://www.poopinmymouth.com/tutorial/normal_workflow.htm Normal Map Workflow] | *[http://www.poopinmymouth.com/tutorial/normal_workflow.htm Normal Map Workflow] | ||
+ | *[http://www.twcenter.net/forums/downloads.php?do=file&id=1283 mesh to milkshape tutorial] | ||
+ | *[http://forums.totalwar.org/vb/showthread.php?t=90169 Converting MESH files to milkshape] | ||
+ | *[http://www.twcenter.net/wiki/Unit_Cards Unit Cards] | ||
+ | *[http://forums.totalwar.org/vb/showpost.php?p=682967&postcount=20 Editing unit cards] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=49133 Making unit cards with GIMP] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=66811 How to make your own unit cards] | ||
+ | *[http://forums.totalwar.org/vb/showthread.php?t=50690 Rendering in 3dsmax with poses] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=48602 How CA makes their unit cards] | ||
+ | *[http://www.twcenter.net/forums/showpost.php?p=858104&postcount=2 Advice on rendering] | ||
+ | *[http://www.stratcommandcenter.com/forums/index.php?showtopic=11340 More advice on rendering] | ||
+ | |||
+ | ===RTW Only=== | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=53729 Binding and Skeleton Tutorials] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?p=921142 Guide to taking great screenshots] | ||
==Coding== | ==Coding== |
Revision as of 07:28, 8 September 2007
The Modding:Tutorial list is a collection of all known Total War tutorials with minimal redundancy. Before you ask a question, you should look here first.
Contents
Art
M2TW and non-specific
- Introduction to Photoshop Video Tutorials
- Skin Editing in Photoshop
- Creating Unit Cards
- Photoshop Eye Candy Tutorial
- 3dsmax Unit Editing Video Tutorials
- 3dsmax Unit Editing
- Rendering in 3dsmax
- UVW Mapping in 3dsmax
- Skin Modifier in 3dsmax
- Getting your unit ingame
- New Faction Icons
- New Faction Icon Skins
- CA's Sprite Generation Tutorial
- Video Tutorial on Creating Normal and Specular Maps
- Normal Map Workflow
- mesh to milkshape tutorial
- Converting MESH files to milkshape
- Unit Cards
- Editing unit cards
- Making unit cards with GIMP
- How to make your own unit cards
- Rendering in 3dsmax with poses
- How CA makes their unit cards
- Advice on rendering
- More advice on rendering
RTW Only
Coding
M2TW
- Changing the display of a settlement
- Guide to guilds
- List of building effects
- Hyper-extended family trees
- Custom portraits
- Guide to modding character names
- Change character battle models
- List of character attributes
- Adding a new faction from nothing
- Adding a new faction icon/symbol
- Changing faction icon/symbol
- How to create a new faction
- Guide to emergent factions
- Merging two factions mid-campaign
- Switch faction icon/symbol mid-campaign
- Adding a new culture
- Adding a new religion
- Character traits
- Adding a new unit
- Add faction units for new factions
- Change type of mount for cavalry unit
- Dismounting units
- Making a Zone/Area of Recruitment
- Recruiting Mercenaries from buildings
- Enabling war wagons and wagon walls
- Getting new units ingame
- Giving units and buildings free upkeep
- Guide to Formatted modeldb File and Syntax Checker
- More artillery pieces in a unit
- Using era system to recruit units
- How to add your own music
- Adding units to the game FAQ
- How to unlock all factions
- How to disable green arrows and banners
- Guide to crashes/CTD/errors
RTW Only
Scripting
M2TW
- alpaca's campaign script-o-rama
- Adding new historic events
- Merging two factions mid-campaign
- Change character battle model mid-campaign
- Switch faction symbol/icon mid-campaign
- Making events occur when you want them to
- List of events, commands, and conditions
- Scripting based on difficultly and AI/Player
- Character traits and list
- Triggers and monitors
- CA's Cinematic Editor tutorial
- Guide to missions
- List of character attributes
- A guide to guilds