Difference between revisions of "Player unit (M2-Scripting)"
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Jump to navigationJump to search (→Conditions That Require) |
m (→Conditions That Require) |
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Listed Alphabetically | Listed Alphabetically | ||
+ | *[[BattlePlayerCurrentFormation (M2-Scripting)|BattlePlayerCurrentFormation]] | ||
*[[BattlePlayerMountClass (M2-Scripting)|BattlePlayerMountClass]] | *[[BattlePlayerMountClass (M2-Scripting)|BattlePlayerMountClass]] | ||
+ | *[[BattlePlayerUnitCategory (M2-Scripting)|BattlePlayerUnitCategory]] | ||
*[[BattlePlayerUnitClass (M2-Scripting)|BattlePlayerUnitClass]] | *[[BattlePlayerUnitClass (M2-Scripting)|BattlePlayerUnitClass]] | ||
+ | *[[BattlePlayerUnitCloseFormation (M2-Scripting)|BattlePlayerUnitCloseFormation]] | ||
+ | *[[BattlePlayerUnitOnWalls (M2-Scripting)|BattlePlayerUnitOnWalls]] | ||
+ | *[[BattlePlayerUnitSiegeEngineClass (M2-Scripting)|BattlePlayerUnitSiegeEngineClass]] | ||
== See Also == | == See Also == | ||
*[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. | *[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. |
Revision as of 22:07, 22 September 2008
player_unit is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- BattlePlayerCurrentFormation
- BattlePlayerMountClass
- BattlePlayerUnitCategory
- BattlePlayerUnitClass
- BattlePlayerUnitCloseFormation
- BattlePlayerUnitOnWalls
- BattlePlayerUnitSiegeEngineClass
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.