Difference between revisions of "Character record (M2-Scripting)"
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*[[AgentType (M2-Scripting)|AgentType]] | *[[AgentType (M2-Scripting)|AgentType]] | ||
*[[Ally_Routs (M2-Scripting)|Ally_Routs]] | *[[Ally_Routs (M2-Scripting)|Ally_Routs]] | ||
+ | *[[AtSea (M2-Scripting)|AtSea]] | ||
*[[Attribute (M2-Scripting)|Attribute]] | *[[Attribute (M2-Scripting)|Attribute]] | ||
*[[BattleOdds (M2-Scripting)|BattleOdds]] | *[[BattleOdds (M2-Scripting)|BattleOdds]] | ||
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*[[GeneralHPLostRatioinBattle (M2-Scripting)|GeneralHPLostRatioinBattle]] | *[[GeneralHPLostRatioinBattle (M2-Scripting)|GeneralHPLostRatioinBattle]] | ||
*[[GeneralNumKillsInBattle (M2-Scripting)|GeneralNumKillsInBattle]] | *[[GeneralNumKillsInBattle (M2-Scripting)|GeneralNumKillsInBattle]] | ||
+ | *[[InBarbarianLands (M2-Scripting)|InBarbarianLands]] | ||
+ | *[[InEnemyLands (M2-Scripting)|InEnemyLands]] | ||
+ | *[[InUncivilisedLands (M2-Scripting)|InUncivilisedLands]] | ||
*[[IsAdmiral (M2-Scripting)|IsAdmiral]] | *[[IsAdmiral (M2-Scripting)|IsAdmiral]] | ||
+ | *[[IsBesieging (M2-Scripting)|IsBesieging]] | ||
+ | *[[IsFactionHeir (M2-Scripting)|IsFactionHeir]] | ||
*[[IsFactionLeader (M2-Scripting)|IsFactionLeader]] | *[[IsFactionLeader (M2-Scripting)|IsFactionLeader]] | ||
*[[IsGeneral (M2-Scripting)|IsGeneral]] | *[[IsGeneral (M2-Scripting)|IsGeneral]] | ||
+ | *[[IsMarried (M2-Scripting)|IsMarried]] | ||
+ | *[[IsUnderSiege (M2-Scripting)|IsUnderSiege]] | ||
*[[NoActionThisTurn (M2-Scripting)|NoActionThisTurn]] | *[[NoActionThisTurn (M2-Scripting)|NoActionThisTurn]] | ||
*[[NumEnemiesInBattle (M2-Scripting)|NumEnemiesInBattle]] | *[[NumEnemiesInBattle (M2-Scripting)|NumEnemiesInBattle]] |
Revision as of 14:15, 23 September 2008
character_record is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- AgentType
- Ally_Routs
- AtSea
- Attribute
- BattleOdds
- BattleSuccess
- CharacterNumTurnsIdle
- CharFactionType
- CultureType
- DistanceCapital
- EndedInSettlement
- FatherAttribute
- FactionLeaderAttribute
- FactionLeaderTrait
- FatherTrait
- GeneralFoughtCulture
- GeneralFoughtFaction
- GeneralFoughtInCombat
- GeneralHPLostRatioinBattle
- GeneralNumKillsInBattle
- InBarbarianLands
- InEnemyLands
- InUncivilisedLands
- IsAdmiral
- IsBesieging
- IsFactionHeir
- IsFactionLeader
- IsGeneral
- IsMarried
- IsUnderSiege
- NoActionThisTurn
- NumEnemiesInBattle
- NumFriendsInBattle
- NumKilledGenerals
- OriginalCultureType
- OriginalFactionType
- PercentageBodyguardKilled
- PercentageEnemyKilled
- PercentageOfArmyKilled
- PercentageRoutedOffField
- PercentageUnitCategory
- PopulationConverted
- ReligionShift
- RemainingMPPercentage
- Routs
- TotalSiegeWeapons
- TrainedAgentType
- Trait
- WasAttacker
- WonBattle
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.