Difference between revisions of "Character record (M2-Scripting)"
From TWC Wiki
Jump to navigationJump to search (→Conditions That Require) |
|||
Line 32: | Line 32: | ||
*[[FactionLeaderAttribute (M2-Scripting)|FactionLeaderAttribute]] | *[[FactionLeaderAttribute (M2-Scripting)|FactionLeaderAttribute]] | ||
*[[FactionLeaderTrait (M2-Scripting)|FactionLeaderTrait]] | *[[FactionLeaderTrait (M2-Scripting)|FactionLeaderTrait]] | ||
+ | *[[FactionwideAncillaryExists (M2-Scripting)|FactionwideAncillaryExists]] | ||
*[[FatherTrait (M2-Scripting)|FatherTrait]] | *[[FatherTrait (M2-Scripting)|FatherTrait]] | ||
*[[GeneralFoughtCulture (M2-Scripting)|GeneralFoughtCulture]] | *[[GeneralFoughtCulture (M2-Scripting)|GeneralFoughtCulture]] |
Revision as of 17:11, 24 September 2008
character_record is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- AgentType
- Ally_Routs
- AtSea
- Attribute
- BattleOdds
- BattleSuccess
- CharacterNumTurnsIdle
- CharacterReligion
- CharFactionType
- CultureType
- DiplomaticStanceFromCharacter
- DistanceCapital
- EndedInEnemyZOC
- EndedInSettlement
- FatherAnc
- FatherAttribute
- FactionLeaderAttribute
- FactionLeaderTrait
- FactionwideAncillaryExists
- FatherTrait
- GeneralFoughtCulture
- GeneralFoughtFaction
- GeneralFoughtInCombat
- GeneralHPLostRatioinBattle
- GeneralNumKillsInBattle
- GeneralWithAncKilled
- HasAncType
- HighestAttAdjacentChar
- HighestAttSharedChar
- InBarbarianLands
- InEnemyLands
- InUncivilisedLands
- IsAdmiral
- IsBesieging
- IsFactionHeir
- IsFactionLeader
- IsGeneral
- IsMarried
- IsOnCrusade
- IsOnJihad
- IsUnderSiege
- MissionCultureTargetType
- NoActionThisTurn
- NumEnemiesInBattle
- NumFriendsInBattle
- NumKilledGenerals
- OnResource
- OriginalCultureType
- OriginalFactionType
- PercentageBodyguardKilled
- PercentageEnemyKilled
- PercentageOfArmyKilled
- PercentageRoutedOffField
- PercentageUnitCategory
- PopulationConverted
- PopulationHeretic
- PopulationOwnReligion
- ProbabilitySuccess
- ReligionShift
- RemainingMPPercentage
- Routs
- SpouseAttribute
- SpouseTrait
- TimeInRegion
- TimeSinceHeresy
- TimeSinceReligion
- TimeWithArmy
- TotalSiegeWeapons
- TradingExotic
- TradingMonopoly
- TradingResource
- TrainedAgentType
- Trait
- WasAttacker
- WonBattle
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.