Difference between revisions of "Player unit (M2-Scripting)"
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== See Also == | == See Also == | ||
*[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. | *[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. | ||
+ | *[[Events (M2-Scripting)]] - For links to other events pages. |
Revision as of 07:27, 14 December 2008
player_unit is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- BattlePlayerActionStatus
- BattlePlayerCurrentFormation
- BattlePlayerMountClass
- BattlePlayerUnitCategory
- BattlePlayerUnitClass
- BattlePlayerUnitCloseFormation
- BattlePlayerUnitEngaged
- BattlePlayerUnitMeleeStrength
- BattlePlayerUnitMissileStrength
- BattlePlayerUnitMovingFast
- BattlePlayerUnitOnWalls
- BattlePlayerUnitSiegeEngineClass
- BattlePlayerUnitSpecialAbilityActive
- BattlePlayerUnitSpecialAbilitySupported
- BattlePlayerUnitSpecialFormation
- BattleRangeOfAttack
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.
- Events (M2-Scripting) - For links to other events pages.