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Difference between revisions of "Grand Campaign (ETW)"

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(Edited in what I have so far. This is definitely not completed, as it's only the Overview.)
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{{EIP}}
 
{{EIP}}
  
The Campaign in ETW has received a massive upgrade in size and scope with the biggest Total War campaign map yet, and a whole host of brand new features in government, alliances and revolutions.
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The campaign in Empire: Total War has received a massive upgrade in size and scope with the biggest Total War campaign map yet, and a whole host of brand new features in government, alliances and revolutions. In addition to the main campaign, E:TW also features a secondary, introductory single player campaign called ''Road to Independence'', which allows the player to play through the United States' War of Independence.
  
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==Overview==
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Empire: Total War covers an era of tumultuous social change and upheaval, and therefore major changes have been made in public works, trade, diplomacy, missions and espionage to reflect the time period accurately. Included in these changes is the heavily-anticipated revolution feature, leading to the separation of countries and the forming of new distinct ones. Akin to princesses, queens are represented (given that there's Queen Anne and Catherine the Great and Empress Marie-Therese, wouldn't it be remiss to not include queens?) as well as other new agents and characters. Empire: Total War also includes an all-new fully animated campaign map. In this campaign map, the player can liberate the United States from the clutches of the dastardly British, battle for world supremacy in classical Europe, trade and barter for exotic spices and herbs in India and the Dutch East Indies or scramble for every isolated oasis in the Middle East and North Africa. To reflect this wondrous era even further, E:TW lets the player decide on their form of government between these three ideologies: absolute monarchy, constitutional monarchy, and republic. Every form of government influences your relations with other countries, how the players deals with revolts and how speedy the player will be able to develop new groundbreaking technologies in a variety of ways. Slavery, which unfortunately plagued this era in history, does get representation in E:TW, however there are limits to the amount of involvement the player can commit towards it. Lastly, the sometimes pesky but sometimes useful Pope (and religion in general) maintins a prescence, but a degraded one. With all these features, the player will be set to become a crafty statesman forever known as a founding father of their respective nation or a mighty and powerful general who lead their country to glory and ''true'' worldwide conquest.
  
 
[[category:ETW Information]]
 
[[category:ETW Information]]

Revision as of 06:54, 22 February 2009

Template:EIP

The campaign in Empire: Total War has received a massive upgrade in size and scope with the biggest Total War campaign map yet, and a whole host of brand new features in government, alliances and revolutions. In addition to the main campaign, E:TW also features a secondary, introductory single player campaign called Road to Independence, which allows the player to play through the United States' War of Independence.

Overview

Empire: Total War covers an era of tumultuous social change and upheaval, and therefore major changes have been made in public works, trade, diplomacy, missions and espionage to reflect the time period accurately. Included in these changes is the heavily-anticipated revolution feature, leading to the separation of countries and the forming of new distinct ones. Akin to princesses, queens are represented (given that there's Queen Anne and Catherine the Great and Empress Marie-Therese, wouldn't it be remiss to not include queens?) as well as other new agents and characters. Empire: Total War also includes an all-new fully animated campaign map. In this campaign map, the player can liberate the United States from the clutches of the dastardly British, battle for world supremacy in classical Europe, trade and barter for exotic spices and herbs in India and the Dutch East Indies or scramble for every isolated oasis in the Middle East and North Africa. To reflect this wondrous era even further, E:TW lets the player decide on their form of government between these three ideologies: absolute monarchy, constitutional monarchy, and republic. Every form of government influences your relations with other countries, how the players deals with revolts and how speedy the player will be able to develop new groundbreaking technologies in a variety of ways. Slavery, which unfortunately plagued this era in history, does get representation in E:TW, however there are limits to the amount of involvement the player can commit towards it. Lastly, the sometimes pesky but sometimes useful Pope (and religion in general) maintins a prescence, but a degraded one. With all these features, the player will be set to become a crafty statesman forever known as a founding father of their respective nation or a mighty and powerful general who lead their country to glory and true worldwide conquest.