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Difference between revisions of "Modding:Coding"

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(better explanation?)
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Here are the different sub-topics of the Coding discipline of modding.  For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic.  Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete.  They may also include common simple tasks from this discipline.  Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod.  Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.
 
Here are the different sub-topics of the Coding discipline of modding.  For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic.  Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete.  They may also include common simple tasks from this discipline.  Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod.  Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.
  
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==Beginner Tutorials==
  
===Beginner Tutorials===
 
 
*For M2TW first look up and use read-me in  "\tools\unpacker" - to unpack relevant original files.
 
*For M2TW first look up and use read-me in  "\tools\unpacker" - to unpack relevant original files.
 
*[http://forums.totalwar.org/vb/showthread.php?t=51750 Adding New Units for Beginners]
 
*[http://forums.totalwar.org/vb/showthread.php?t=51750 Adding New Units for Beginners]
 
*[http://www.twcenter.net/forums/showthread.php?t=70885 Editing Agent Costs]
 
*[http://www.twcenter.net/forums/showthread.php?t=70885 Editing Agent Costs]
  
===Intermediate Tutorials===
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==Intermediate Tutorials==
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;Intermediate Coding/Family and Characters
 
;Intermediate Coding/Family and Characters
 
*[http://www.twcenter.net/forums/showthread.php?t=85474 Modding names (M2TW)]
 
*[http://www.twcenter.net/forums/showthread.php?t=85474 Modding names (M2TW)]
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*[http://www.twcenter.net/forums/showpost.php?p=1663357&postcount=1 How to add "Custom Campaigns" (M2TW)]
 
*[http://www.twcenter.net/forums/showpost.php?p=1663357&postcount=1 How to add "Custom Campaigns" (M2TW)]
  
===Advanced Tutorials===
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==Advanced Tutorials==
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;Advanced Coding/Cultures
 
;Advanced Coding/Cultures
 
*[http://www.twcenter.net/forums/showthread.php?t=34622 Adding a new Culture to BI]
 
*[http://www.twcenter.net/forums/showthread.php?t=34622 Adding a new Culture to BI]
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*[http://www.twcenter.net/forums/showthread.php?t=90969 Making a Zone of Recruitment in M2]
 
*[http://www.twcenter.net/forums/showthread.php?t=90969 Making a Zone of Recruitment in M2]
  
 
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==Tools==
===Tools===
 
 
Various tools are available to help you code in the Total War games.
 
Various tools are available to help you code in the Total War games.
  

Revision as of 13:02, 26 June 2009

Here are the different sub-topics of the Coding discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.

Beginner Tutorials

Intermediate Tutorials

Intermediate Coding/Family and Characters
Intermediate Coding/Sound
Intermediate Coding/Units
Intermediate Coding/Buildings
Intermediate Coding/Cultures
Intermediate Coding/Campaign

Advanced Tutorials

Advanced Coding/Cultures
Advanced Coding/Seige
Advanced Coding/Animations
Advanced Coding/Recruitment

Tools

Various tools are available to help you code in the Total War games.

Unit editor amongst other things
Documentation for all M2TW commands
A great text tool; acting as a substitute for Notepad.


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