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Difference between revisions of "Empire: Total War"

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*The game is set in the years 1700 to the early 1800’s, a turbulent age of gunpowder, revolution, discovery and Empire Building.
 
*The game is set in the years 1700 to the early 1800’s, a turbulent age of gunpowder, revolution, discovery and Empire Building.
  
im a dumb noob
 
 
IM A FUCKING NOOB WHO DOESENT KNOWHOW TO MAKE A DOMAIN LIKE ANY ONE IS LOOKING ANY WAY GODDD
 
  
 
=== Battlefield Gameplay ===  
 
=== Battlefield Gameplay ===  

Revision as of 08:57, 6 September 2009

Overview

Empire: Total War is set in the 18th century a turbulent era that is the most requested by Total War’s™ loyal fan base. It is a period alive with global conflict, revolutionary fervor and technological advances. With themes such as the Industrial Revolution, America’s struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War™ is arguably amongst the richest and most dynamic PC RTS games of all time.

Empire: Total War has seen the debut of 3D naval combat within the Total War™ franchise. PC Gamers are able to intuitively command vast fleets or single ships upon seascapes rich with extraordinary water and weather effects that play a huge role in your eventual glorious success or ignominious defeat. After pummeling your enemy with cannon fire, close in to grapple their ship and prepare to board taking control your men as they fight hand to hand on the decks.

Along with the revolutionary introduction of Naval Combat, Empire: Total War™ has seen further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles pose new challenges with the addition of cannon and musket, challenging players to master new formations and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – has seen new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.

“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games. We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”

- Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise. Read More

General Information

  • Empire: Total War is arguably one of the most accessible Total War game ever. Enhanced auto management, revolutionized UI, improved advice system and tutorials all combine to introduce new players to the concepts of Total War, quickly and easily.
  • Empire: Total War includes a full re-write of the AI with a wider range of strategies and tactics, providing a formidable opponent on land, sea and on the campaign map.
  • The game is set in the years 1700 to the early 1800’s, a turbulent age of gunpowder, revolution, discovery and Empire Building.


Battlefield Gameplay

  • New Real-Time 3D Naval Warfare takes Total War’s unparalleled battle action to the high seas with players commanding single ships or vast fleets.
  • Realistic sailing model, cannon and musket fire, boarding actions, fully destructible sails, rigging and hulls and a full range of weather effects to influence battles.
  • It is possible to capture ships and use them as a part of your fleet[1]
  • Land battles that feature heavy artillery in the form of cannons, mortar and early rocket launchers, with bouncing cannonballs slicing through drifting gun smoke to tear up lines of infantry. Bagpipes, drummers, flautists and trumpeters fill the air with play out over the crack of musket fire

Multiplayer

  • ETW's brand new multiplayer component includes player rankings, leagues and ladders and completely new gameplay modes.

Minimum System Requirements

Listed below are the Minimum System Requirements for Empire: Total War, as announced by CA:

2.4 Ghz single core processor, 256MB Gfx card (DirectX9 compatible), 1GB RAM (For Windows XP, 2GB if using Windows Vista)

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