Difference between revisions of "GeneralWithAncKilled (M2-Scripting)"
From TWC Wiki
Jump to navigationJump to search (→Detailed Description) |
(→Detailed Description) |
||
Line 14: | Line 14: | ||
Definitly bugged. Tested wit MTW2 TATW2.1 By spawning a small army and gave the general of that army the one_ring. After killing that general definitly in battle my winning general received nothing. | Definitly bugged. Tested wit MTW2 TATW2.1 By spawning a small army and gave the general of that army the one_ring. After killing that general definitly in battle my winning general received nothing. | ||
− | + | Tested workaround have the disadvantage it have to be done for each ancillary that want to be transfered this way.: | |
+ | In Campaign_script.txt set the corresponding event counter whoHaveTheRing at Character turn start or end if the character have the ring. | ||
+ | |||
;------------------------------------------ | ;------------------------------------------ | ||
Trigger one_ring_bearer_killed_execute | Trigger one_ring_bearer_killed_execute |
Latest revision as of 03:41, 23 September 2010
- Type: Condition
- Trigger Requirements: character_record
- Parameters: ancillary name
- CA Example: GeneralWithAncKilled holy_grail
- CA Description: Test to see if a general with specified ancillary was killed in the battle
- Battle/Strat: Both
- Class: GENERAL_ANC_KILLED
Detailed Description
Definitly bugged. Tested wit MTW2 TATW2.1 By spawning a small army and gave the general of that army the one_ring. After killing that general definitly in battle my winning general received nothing.
Tested workaround have the disadvantage it have to be done for each ancillary that want to be transfered this way.: In Campaign_script.txt set the corresponding event counter whoHaveTheRing at Character turn start or end if the character have the ring.
- ------------------------------------------
Trigger one_ring_bearer_killed_execute
WhenToTest GeneralPrisonersRansomedCaptor
Condition RansomType execute and I_EventCounter whoHaveTheRing > 0 ; somebody had it before and not I_WorldwideAncillaryExists one_ring true ; but now it does not exist anymore AcquireAncillary one_ring chance 100
- ------------------------------------------
Trigger one_ring_bearer_killed_PostBattle
WhenToTest PostBattle
Condition WonBattle and I_EventCounter whoHaveTheRing > 0 ; somebody had it before and not I_WorldwideAncillaryExists one_ring true ; but now it does not exist anymore AcquireAncillary one_ring chance 100
Sample Scripts
None Currently
Sample Triggers
Trigger one_ring
WhenToTest PostBattle Condition WonBattle and IsGeneral and GeneralWithAncKilled one_ring AcquireAncillary one_ring chance 100
See Also
- Conditions (M2-Scripting) - For links to other condition pages and information on parameters.