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Difference between revisions of "EndedInEnemyZOC (M2-Scripting)"

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m (Removed category "M2TW Scripting"; Quick-adding category "M2TW Scripting Condition" (redirect M2TW Scripting Condition resolved (using HotCat))
(Detailed Description)
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== Detailed Description ==
 
== Detailed Description ==
  
None currently
+
A marching army that enters enemy zone of control will come to a halt even if it has movement points left. This condition can be used to check if the reason the army stopped was due to this.
  
 +
Enemy Zone of Control is defined as tiles immediately adjacent to enemy's position on the map.
  
 
== Sample Scripts ==
 
== Sample Scripts ==

Revision as of 16:20, 9 December 2010

  • Type: Condition
  • Trigger Requirements: character_record
  • Parameters: None
  • CA Example: EndedInEnemyZOC
  • CA Description: Is the character in an enemy zone of control?
  • Battle/Strat: Either
  • Class: ENDED_IN_ENEMY_ZOC


Detailed Description

A marching army that enters enemy zone of control will come to a halt even if it has movement points left. This condition can be used to check if the reason the army stopped was due to this.

Enemy Zone of Control is defined as tiles immediately adjacent to enemy's position on the map.

Sample Scripts

None Currently


Sample Triggers

None Currently


See Also