Difference between revisions of "Terrae Expugnandae Extreme Mod"
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ae Expugnandae Extreme Mod Enhances Graphics as well as Gameplay of Vanilla RTW, coded for ALX engine which uses best AI performance, challenging battles, beautifully textured battlefield, environment and units, featuring the works of Respected Various Artists here on TWC. | ae Expugnandae Extreme Mod Enhances Graphics as well as Gameplay of Vanilla RTW, coded for ALX engine which uses best AI performance, challenging battles, beautifully textured battlefield, environment and units, featuring the works of Respected Various Artists here on TWC. | ||
+ | |||
+ | ==The Team== | ||
+ | '''Project Lead, Programming and Testing:''' | ||
+ | Divus | ||
==Releases== | ==Releases== | ||
The latest release, DTX / Divus Terrae Expugnandae Extreme Mod Ver.1.7, can be found in this [http://www.twcenter.net/forums/showthread.php?t=251106 thread] | The latest release, DTX / Divus Terrae Expugnandae Extreme Mod Ver.1.7, can be found in this [http://www.twcenter.net/forums/showthread.php?t=251106 thread] |
Revision as of 09:51, 4 May 2011
Overview
DTX or Divus Terr ae Expugnandae Extreme Mod Enhances Graphics as well as Gameplay of Vanilla RTW, coded for ALX engine which uses best AI performance, challenging battles, beautifully textured battlefield, environment and units, featuring the works of Respected Various Artists here on TWC.
The Team
Project Lead, Programming and Testing: Divus
Releases
The latest release, DTX / Divus Terrae Expugnandae Extreme Mod Ver.1.7, can be found in this thread