Difference between revisions of "Grumpyoldman"
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[[Grumpyoldman]], [[KnightErrant]] and [[Casuir]] are between themselves primarily responsible for developing the tools which allowed the Total War fan community to import and export 3d models in the [[Medieval 2: Total War]] game engine. Prior to this breakthrough, editing or creation of new models in the game had been impossible by the community since the format used by the developers of the game, the [[Creative Assembly]], was licensed from a third party developer. Since the 3d format was not therefore owned by the developers, the tools could not be released to the community free of charge. | [[Grumpyoldman]], [[KnightErrant]] and [[Casuir]] are between themselves primarily responsible for developing the tools which allowed the Total War fan community to import and export 3d models in the [[Medieval 2: Total War]] game engine. Prior to this breakthrough, editing or creation of new models in the game had been impossible by the community since the format used by the developers of the game, the [[Creative Assembly]], was licensed from a third party developer. Since the 3d format was not therefore owned by the developers, the tools could not be released to the community free of charge. | ||
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+ | [[Category: Famous Modders]] |
Revision as of 08:09, 20 April 2007
Grumpyoldman, KnightErrant and Casuir are between themselves primarily responsible for developing the tools which allowed the Total War fan community to import and export 3d models in the Medieval 2: Total War game engine. Prior to this breakthrough, editing or creation of new models in the game had been impossible by the community since the format used by the developers of the game, the Creative Assembly, was licensed from a third party developer. Since the 3d format was not therefore owned by the developers, the tools could not be released to the community free of charge.