Difference between revisions of "Open-pit Coal Face (FOTS)"
From TWC Wiki
Jump to navigationJump to searchLine 6: | Line 6: | ||
|Basic Building Statistics=<li>Cost: 850</li> | |Basic Building Statistics=<li>Cost: 850</li> | ||
<li>+20 tonnes of Coal</li> | <li>+20 tonnes of Coal</li> | ||
+ | <li>-5% to the cost of all ships in this province</li> | ||
<li>+200 to wealth generated by mines in this province</li> | <li>+200 to wealth generated by mines in this province</li> | ||
<li>+1 per turn to town growth from trade within this province</li> | <li>+1 per turn to town growth from trade within this province</li> | ||
− | |||
|Clan Effects=-}} | |Clan Effects=-}} | ||
Revision as of 02:28, 24 December 2012
Open-pit Coal Face (FOTS) | |
---|---|
File:Open-pit Coal Face FOTS.png | |
Chain | Coal Mining Type |
Requires | - |
Enables | Buildings: |
Spawned Defence Forces | - |
Basic Building Statistics | |
Clan Effects | - |
See main article; FotS Buildings |
Description
Skies are darkened as tomorrow takes root.
The province has coal deposits which can be exploited in place of charcoal for industry. With proper investment, coal can be produced on a large scale. It is the only practical power source for the modern, industrial world and, in particular, steam trains.
Easy access to "King Coal" was what began the Industrial Revolution in England at the appropriately named Coalbrookdale. By 1853, coal was the root of industrial wealth in the West. With coal to burn, steam-powered machinery was practical and profitable, and iron could be smelted in great quantities. To get the same industrial results with charcoal would have stripped forests bare across the world!