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Difference between revisions of "Sherwood Archers (M2TW Unit)"

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(Factions)
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== Factions ==
 
== Factions ==
* [[Image:Symbol_england.jpg‎|25px]] [[England (M2TW Faction)|England]]
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* [[Image:England_Thumbnail.png]] [[England (M2TW Faction)|England]]
  
 
[[Category:Medieval 2 Total War Units]]
 
[[Category:Medieval 2 Total War Units]]
 
[[Category:M2TW Infantry]]
 
[[Category:M2TW Infantry]]

Revision as of 02:27, 6 August 2013

Sherwood Archers (M2TW Unit)
Sherwood archers.png
Class Missile Infantry
Unit Size 32
Weaponry Longbow, sword
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Global
Recruitment Cost 510
Upkeep Cost 250
Turns to Build
Unit Limit
Building Requirements Master Woodsmens' Guild
Technology Requirements None
Attributes
  • Expert at hiding in woods
  • Effective against armour
  • Combat bonus in woods or snow
  • Long range missiles
  • Can use flaming missiles
  • Good morale
  • Very good stamina

  • Sherwood archersthumb.png Wielding a longbow made of yew, and able to hide in any terrain these men are excellent at ambushes, and are outstanding marksmen.


    Overview

    Hailing from Sherwood forest and trained in the hunt from a young age, these deadly archers have now turned their skills to hunting men. Wielding a longbow made of yew, these archers can spit a man at a hundred paces, this, coupled with their ability to camouflage themselves in any terrain, means they can lay many a terrible ambush.


    Details

    Sherwood Archers are elite ranged units, capable of taking down pretty much everything they come across, as long as they stay out of the melee. They aren't good in melee, and will rout fairly easily due to their lower numbers than average units. They are best used to take down heavily armoured enemies without ever getting close to the enemy.


    Factions