Difference between revisions of "RTW Characters"
(Created page with "==Overview== Rome: Total War has a total of 5 Characters. Each character has it's own set of skills and abilities. ===Family Member=== Command Armies or Govern Settlements *Com...") |
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===Family Member=== | ===Family Member=== | ||
− | Command Armies or Govern Settlements | + | Family Members are the most important character for every faction as they can Command Armies or Govern Settlements throughout the land. |
*Command | *Command | ||
+ | This attribute determines the character's ability to lead an army in battle. A family member can start off with between 0-2 stars in command and can earn more by fighting and winning battles. An army without a general is more likely to rout in battle than an army that is led by a family member, even if he has 0 command. | ||
+ | |||
*Management | *Management | ||
+ | This attribute determines the character's ability to govern a province. Higher management increases income and public order in the assigned settlement. | ||
+ | |||
*Loyalty | *Loyalty | ||
+ | This attribute is very important as it gauges the character's willingness to serve and follow your faction. | ||
+ | All family members start off with a loyalty rating of 4 which can either increase or decrease depending on several factors such as traits, retainers, religion, and events. | ||
+ | A family member with less than 4 loyalty is considered a dangerous liability that will either rebel against you or join another faction. | ||
+ | |||
*Influence | *Influence | ||
Revision as of 18:20, 25 September 2013
Overview
Rome: Total War has a total of 5 Characters. Each character has it's own set of skills and abilities.
Family Member
Family Members are the most important character for every faction as they can Command Armies or Govern Settlements throughout the land.
- Command
This attribute determines the character's ability to lead an army in battle. A family member can start off with between 0-2 stars in command and can earn more by fighting and winning battles. An army without a general is more likely to rout in battle than an army that is led by a family member, even if he has 0 command.
- Management
This attribute determines the character's ability to govern a province. Higher management increases income and public order in the assigned settlement.
- Loyalty
This attribute is very important as it gauges the character's willingness to serve and follow your faction. All family members start off with a loyalty rating of 4 which can either increase or decrease depending on several factors such as traits, retainers, religion, and events. A family member with less than 4 loyalty is considered a dangerous liability that will either rebel against you or join another faction.
- Influence
Diplomat
- Influence
Spy
- Subterfuge
Assassin
- Subterfuge