Difference between revisions of "RTW Characters"
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===Assassin=== | ===Assassin=== | ||
*Subterfuge | *Subterfuge | ||
+ | Preying on enemy armies without a General is a safe and easy way for an Assassin to gain experience. | ||
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+ | {| class="wikitable" | ||
+ | ! Management | ||
+ | ! Description | ||
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+ | | This man has more cunning than a sackful of hungry weasels. | ||
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===Admiral=== | ===Admiral=== |
Revision as of 02:07, 26 September 2013
Overview
Rome: Total War has a total of 5 Characters. Each character has it's own set of skills and abilities.
Family Member
Family Members are the most important character for every faction as they can Command Armies or Govern Settlements throughout the land.
- Command
This attribute determines the character's ability to lead an army in battle. A family member can start off with between 0-2 stars in command and can earn more by fighting and winning battles. An army without a general is more likely to rout in battle than an army that is led by a family member, even if he has 0 command.
Command | Description |
---|---|
0 | "Leadership" is just a long word to this man, like "Inspiration". He possess neither. |
1 | Command ability is, at best, a yawning gap in this man's personality. |
2 | |
3 | |
4 | This man has a basic talent for command, although he sometimes lacks confidence. |
5 | |
6 | |
7 | |
8 | |
9 | |
10 |
- Management
This attribute determines the character's ability to govern a province. Higher management increases income and public order in the assigned settlement.
Management | Description |
---|---|
0 | An under-achieving oyster would show more signs of being able to manage the day-to-day affairs of an empire. |
1 | This man should not be entrusted with running a shrimp stall, let alone anything important. |
2 | Administration is not this man's forte. He can manage simple matters, but without skill. |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 |
- Loyalty
This attribute is very important as it gauges the character's willingness to serve and follow your faction. All family members start off with a loyalty rating of 4 which can either increase or decrease depending on several factors such as traits, retainers, religion, and events. A family member with less than 4 loyalty is considered a dangerous liability that will either rebel against you or join another faction.
Loyalty | Description |
---|---|
0 | |
1 | |
2 | This man proclaims his loyalty to his friends and 'the cause', often just a little bit too loudly. |
3 | While he occasionally acts in a dubious fashion, few really doubt that this man is loyal to his people. |
4 | This man is known to be a loyal and dependable sort, one who can be relied on to do the right thing for his friends. |
5 | Disloyalty to anyone is not something that this man contemplates except, perhaps, in his very darkest moments. |
6 | Loyalty. Loyalty. Loyalty. Words to live by, every day. |
7 | |
8 | This man is seen as solidly loyal to his comrades-in-arms, no matter what may come to pass. |
9 | |
10 |
- Influence
Influence | Description |
---|---|
0 | |
1 | |
2 | This man's opinions carry little weight. He is simply regarded as something of a duffer. |
3 | This man is of scant importance. He occasionally says sensible things, but the occasions are few. |
4 | Sometimes this man's counsel carries weight, and his opinion is sought on carefully selected matters. |
5 | This man's word carries weight in the lesser palaces of the world, although the truly mighty largely ignore him. |
6 | More often than not this man's counsel is listened to with respect even if it does not always carry the day. |
7 | |
8 | |
9 | |
10 |
Diplomat
- Influence
Spy
- Subterfuge
Assassin
- Subterfuge
Preying on enemy armies without a General is a safe and easy way for an Assassin to gain experience.
Management | Description |
---|---|
0 | |
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | This man has more cunning than a sackful of hungry weasels. |
8 | |
9 | |
10 |