Difference between revisions of "Peasants (M2TW Unit)"
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|Class=Light Infantry | |Class=Light Infantry | ||
|Unit Size=60 | |Unit Size=60 | ||
− | |Weaponry=Pitch Fork | + | |Weaponry=<li>Pitch Fork</li> |
− | |Morale= | + | |Morale=1 |
|Melee Attack=1 | |Melee Attack=1 | ||
− | |Ranged= | + | |Ranged=N/A |
|Defense=1 | |Defense=1 | ||
|Charge Bonus=1 | |Charge Bonus=1 | ||
− | |Accuracy= | + | |Accuracy=N/A |
− | |Range= | + | |Range=N/A |
− | |Ammunition= | + | |Ammunition=N/A |
|Region=Global | |Region=Global | ||
|Recruitment Cost=90 | |Recruitment Cost=90 | ||
Line 16: | Line 16: | ||
|Turns to Build=1 | |Turns to Build=1 | ||
|Unit Limit=Unlimited | |Unit Limit=Unlimited | ||
− | |Building Requirements= | + | |Building Requirements=<li>Motte and Bailey</li> |
− | |Tech Requirements= | + | |Tech Requirements=N/A |
− | |Attributes= Can Hid in forest | + | |Attributes= <li>Can Hid in forest</li> <li>sea_faring</li> <li>can_withdraw</li> |
}} | }} | ||
− | [[Image:Peasants info.png]] | + | [[Image:Peasants info.png]] In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder. |
==Overview== | ==Overview== | ||
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==Details== | ==Details== | ||
− | Peasants are available for every faction, but they are quick to flee and | + | Peasants are available for every faction, but they are quick to flee and won't fight a superior unit for long. Boosting nothing but sheer numbers this is one of the worst units in the game, but as they are available right at the start of a campaign and are cheap to build they make good units to help public order. |
[[Category:Medieval 2 Total War Units]] | [[Category:Medieval 2 Total War Units]] | ||
[[Category:M2TW Infantry]] | [[Category:M2TW Infantry]] |
Revision as of 19:35, 12 January 2014
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
Overview
Life at the bottom rung of medieval society is not easy or healthy. In times of war peasants are forced from their farms and drafted into levies, and if they are lucky, given some kind of simple weapon to fight with. Unsurprisingly, peasants are undisciplined troops who are better at fleeing than they are fighting.
A extremely weak unit, they will lose to everything except other peasants... keep them away during battles unless for cannon fodder.
Details
Peasants are available for every faction, but they are quick to flee and won't fight a superior unit for long. Boosting nothing but sheer numbers this is one of the worst units in the game, but as they are available right at the start of a campaign and are cheap to build they make good units to help public order.