Difference between revisions of "Empire: Tactical Warfare"
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[http://www.twcenter.net/forums/showthread.php?t=260024 Empire: Tactical Warfare] is an [[Empire: Total War]] game modification which is being developed by [http://www.twcenter.net/forums/member.php?u=7189 Mooncabbage]. Its latest version is 2f. | [http://www.twcenter.net/forums/showthread.php?t=260024 Empire: Tactical Warfare] is an [[Empire: Total War]] game modification which is being developed by [http://www.twcenter.net/forums/member.php?u=7189 Mooncabbage]. Its latest version is 2f. | ||
− | The mod aims to improve the game's balance by changing, weakening or boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, | + | The mod aims to improve the game's balance by changing, weakening or boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, the mod attempts to make the game both more historically accurate and more enjoyable for both singleplayer and multiplayer. |
In general the battle gameplay is slowed down, and the morale is drastically rebalanced, and generally units will break with much fewer casualties. This lends itself to much more tactical gameplay. | In general the battle gameplay is slowed down, and the morale is drastically rebalanced, and generally units will break with much fewer casualties. This lends itself to much more tactical gameplay. | ||
[[Category: ETW Mods (Released)]] | [[Category: ETW Mods (Released)]] |
Revision as of 04:24, 6 February 2014
Empire: Tactical Warfare is an Empire: Total War game modification which is being developed by Mooncabbage. Its latest version is 2f.
The mod aims to improve the game's balance by changing, weakening or boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, the mod attempts to make the game both more historically accurate and more enjoyable for both singleplayer and multiplayer.
In general the battle gameplay is slowed down, and the morale is drastically rebalanced, and generally units will break with much fewer casualties. This lends itself to much more tactical gameplay.