Difference between revisions of "Export descr buildings.txt - M2TW"
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− | + | == EDB in M2TW == | |
− | + | Most of the research on [[export_descr_buildings.txt]] was done for Rome Total War where its format and use-age is very similar. | |
− | + | Please see; [[Export_descr_buildings.txt - Complete Guide for RTW]] for that information. However there are some differences | |
+ | in M2TW, some extra capabilities and some things that no-longer work so the differences will be noted here; | ||
− | + | === Recruitment === | |
+ | ''to-do'' | ||
+ | |||
+ | === Capabilities === | ||
+ | |||
+ | |||
+ | {|class="wikitable sortable" border="1" cellpadding="4" cellspacing="0" | ||
+ | ! style="background:#e5e0df;" |Capability Name!!style="background:#cdc7c7;" |Loads without error!!style="background:#e5e0df;" |Text appears!!style="background:#cdc7c7;" |Effect in game;!!style="background:#e5e0df;" |Value 5 means;!!style="background:#cdc7c7;" |Value -5 means;!!style="background:#e5e0df;" |Additive bonus!!style="background:#cdc7c7;" |Notes! | ||
+ | |- | ||
+ | |population_fire_risk_bonus||NO - invalid||NO||n/a||n/a||n/a ||n/a ||useless | ||
+ | |- | ||
+ | |mine_resource||YES||YES||increased income||tbc||tbc||tbc|| | ||
+ | |- | ||
+ | |population_growth_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |population_loyalty_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |population_health_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |trade_base_income_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |trade_level_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |trade_fleet||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |taxable_income_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |farming_level||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |road_level||loads?||text?||effect?||+5 means||-5 means||additive?||changes strat map | ||
+ | |- | ||
+ | |gate_strength||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |gate_defenses||loads?||text?||effect?||+5 means||-5 means||additive?||boiling oil? | ||
+ | |- | ||
+ | |tower_level||loads?||text?||effect?||+5 means||-5 means||additive?||only relevant if settlement model has tower upgrades | ||
+ | |- | ||
+ | |armour||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |stage_games||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |stage_races||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_melee_simple||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_melee_blade||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_missile_mechanical||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_missile_gunpowder||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_artillery_mechanical||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_artillery_gunpowder||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_naval_gunpowder||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |bodyguard||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |recruits_morale_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |recruits_experience_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |happiness_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |law_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_cost_bonus_military||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_cost_bonus_religious||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_cost_bonus_defensive||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_cost_bonus_other||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_time_bonus_military||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_time_bonus_religious||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_time_bonus_defensive||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_time_bonus_other||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |archer_exp_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |cavalry_exp_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |heavy_cavalry_exp_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |gun_exp_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |navy_exp_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |recruits_cost_bonus_naval||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |retrain_cost_bonus||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_projectile||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |income_bonus||YES||YES||adds fixed amount of income||+5 money||tbc||additive?||notes | ||
+ | |- | ||
+ | |weapon_simple||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_missile||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_bladed||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_siege||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |weapon_other||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_cost_bonus_wooden||YES||NO||reduces cost of wooden buildings||tbc||tbc||additive?||notes | ||
+ | |- | ||
+ | |construction_cost_bonus_stone||YES||NO||reduces cost of stone buildngs||tbc||tbc||additive?||notes | ||
+ | |- | ||
+ | |construction_time_bonus_wooden||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |construction_time_bonus_stone||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |religion_level||YES||YES||increases conversion to religion*||+5 means||-5 means||additive?||*religion must be specified for EDB tree | ||
+ | |- | ||
+ | |religion_level_amplifier||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |free_upkeep||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |recruitment_slots||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | |- | ||
+ | |agent_limit||YES||NO||restricts agent recruitment||+5 means||-5 means||additive?||see agent_limit notes | ||
+ | |||
+ | <!--to add new line copy and paste the chunk between here--> | ||
+ | |- | ||
+ | |name of capability||loads?||text?||effect?||+5 means||-5 means||additive?||notes | ||
+ | <!--and here--> | ||
+ | |-class="sortbottom" | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | === Agent Recruitment and Limits === |
Revision as of 07:19, 19 July 2014
EDB in M2TW
Most of the research on export_descr_buildings.txt was done for Rome Total War where its format and use-age is very similar. Please see; Export_descr_buildings.txt - Complete Guide for RTW for that information. However there are some differences in M2TW, some extra capabilities and some things that no-longer work so the differences will be noted here;
Recruitment
to-do
Capabilities
Capability Name | Loads without error | Text appears | Effect in game; | Value 5 means; | Value -5 means; | Additive bonus | Notes! |
---|---|---|---|---|---|---|---|
population_fire_risk_bonus | NO - invalid | NO | n/a | n/a | n/a | n/a | useless |
mine_resource | YES | YES | increased income | tbc | tbc | tbc | |
population_growth_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
population_loyalty_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
population_health_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
trade_base_income_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
trade_level_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
trade_fleet | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
taxable_income_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
farming_level | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
road_level | loads? | text? | effect? | +5 means | -5 means | additive? | changes strat map |
gate_strength | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
gate_defenses | loads? | text? | effect? | +5 means | -5 means | additive? | boiling oil? |
tower_level | loads? | text? | effect? | +5 means | -5 means | additive? | only relevant if settlement model has tower upgrades |
armour | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
stage_games | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
stage_races | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_melee_simple | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_melee_blade | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_missile_mechanical | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_missile_gunpowder | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_artillery_mechanical | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_artillery_gunpowder | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_naval_gunpowder | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
bodyguard | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
recruits_morale_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
recruits_experience_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
happiness_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
law_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_cost_bonus_military | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_cost_bonus_religious | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_cost_bonus_defensive | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_cost_bonus_other | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_time_bonus_military | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_time_bonus_religious | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_time_bonus_defensive | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_time_bonus_other | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
archer_exp_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
cavalry_exp_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
heavy_cavalry_exp_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
gun_exp_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
navy_exp_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
recruits_cost_bonus_naval | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
retrain_cost_bonus | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_projectile | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
income_bonus | YES | YES | adds fixed amount of income | +5 money | tbc | additive? | notes |
weapon_simple | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_missile | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_bladed | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_siege | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
weapon_other | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_cost_bonus_wooden | YES | NO | reduces cost of wooden buildings | tbc | tbc | additive? | notes |
construction_cost_bonus_stone | YES | NO | reduces cost of stone buildngs | tbc | tbc | additive? | notes |
construction_time_bonus_wooden | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
construction_time_bonus_stone | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
religion_level | YES | YES | increases conversion to religion* | +5 means | -5 means | additive? | *religion must be specified for EDB tree |
religion_level_amplifier | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
free_upkeep | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
recruitment_slots | loads? | text? | effect? | +5 means | -5 means | additive? | notes |
agent_limit | YES | NO | restricts agent recruitment | +5 means | -5 means | additive? | see agent_limit notes |
name of capability | loads? | text? | effect? | +5 means | -5 means | additive? | notes |