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Kamakura Minamoto: Difference between revisions

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Delodax (talk | contribs)
Tweaked starting province info.
Delodax (talk | contribs)
Clarified traits and skills
Line 12: Line 12:
* Izu<p>(Speciality: Gold Mining)</p>
* Izu<p>(Speciality: Gold Mining)</p>


== Indomitable ==
== Traits & skills ==
'''Indomitable'''
* Famous archers (+10% to reload rate for samurai units)
* Famous archers (+10% to reload rate for samurai units)
* First samurai (bushi art already mastered)
* First samurai (bushi art already mastered)

Revision as of 13:01, 20 April 2020

The Kamakura Minamoto faction starts in central Honshu, allied to its sister faction Kiso Minamoto. They are focused on warfare.

Initial challenge

Normal

Start Year

1175

Starting provinces

  • Sagami

    (Speciality: Smithing)

  • Izu

    (Speciality: Gold Mining)

Traits & skills

Indomitable

  • Famous archers (+10% to reload rate for samurai units)
  • First samurai (bushi art already mastered)
  • Strategy genius (+20% to the rate at which budo arts are mastered)
  • Bonds of loyalty (-20% to upkeep cost for samurai units)

Treasury

2000 koku

Victory Conditions

Short Campaign

  • Capture and hold 25 provinces, including Izu, Kai, Musashi, Sagami, Suruga and Kyoto.
  • Complete objective by end of turn winter 1199.

Long Campaign

  • Capture and hold 40 provinces, including Harima, Iwate, Izu, Kai, Musashi, Sagami, Settsu, Suruga, Ugo and Kyoto.
  • Complete objective by end of turn winter 1219.

Domination Campaign

  • Capture and hold 60 provinces, including Harima, Iwate, Izu, Kai, Musashi, Sagami, Settsu, Suruga, Ugo and Kyoto.
  • Complete objective by end of turn winter 1219.
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