Difference between revisions of "General (TWS2)"
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|rowspan="1" | Master Bladesmith || +1 Melee Attack for this General and his Bodyguard || All swords are dangerous: A master ensures that only the enemy needs worry about that danger. | |rowspan="1" | Master Bladesmith || +1 Melee Attack for this General and his Bodyguard || All swords are dangerous: A master ensures that only the enemy needs worry about that danger. | ||
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− | |rowspan="1" | Moon Carp || +1 to Loyalty (if General), or to Honour (if Daimyo)|| Pale as the uncanny dead, and the the distant | + | |rowspan="1" | Moon Carp || +1 to Loyalty (if General), or to Honour (if Daimyo)|| Pale as the uncanny dead, and the the distant moon in winter. |
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|rowspan="1" | Gomuyumi || +10 Accuracy for all Bow Infantry under this man's command || A thousand days of archery practice is a good start. | |rowspan="1" | Gomuyumi || +10 Accuracy for all Bow Infantry under this man's command || A thousand days of archery practice is a good start. | ||
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− | |rowspan="1" | Haiku Poet || +1 to the Daimyo's Honour || Cherry blossom falls,/poetry on the | + | |rowspan="1" | Haiku Poet || +1 to the Daimyo's Honour || Cherry blossom falls,/poetry on the spring breeze:/Swords cease their clashing. |
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|rowspan="1" | Iaijutsu Master || +1 Melee Attack for all Sword Infantry under this man's command || To draw a sword and kill a man before he has blinked - that is skill. | |rowspan="1" | Iaijutsu Master || +1 Melee Attack for all Sword Infantry under this man's command || To draw a sword and kill a man before he has blinked - that is skill. | ||
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|| "No sir, my decision has been made. I'll follow you sir." | || "No sir, my decision has been made. I'll follow you sir." | ||
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− | |rowspan="1" | Favorite Mount || +1 Charge Bonus for all Cavalry under this man's command || A good horse will carry a | + | |rowspan="1" | Favorite Mount || +1 Charge Bonus for all Cavalry under this man's command || A good horse will carry a general into battle and think the sword no more fearsome than a butterfly. |
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|rowspan="1" | 1 || || | |rowspan="1" | 1 || || |
Latest revision as of 20:52, 28 October 2024
General | |
Overview
Generals are used to command armies and fleets in battle. Their command rating influences the effectiveness with which their army or fleet fights. Forces not led by a general fight at a severe disadvantage, with no-one to rally the troops. A general’s loyalty to his daimyo, if low, can lead him to defect to an enemy clan. The daimyo is also a general, although in his case personal honour replaces loyalty. The daimyo’s sons all become generals when they come of age. Generals can be assigned useful skills and retainers as they gain experience in battle and increase in rank. They can also be assigned commissions to convey additional bonuses.
Actions
- Attacking with Armies: Determines the general's ability to fight on land.
- Attacking with Fleets: Determines the general's ability to fight at sea.
Skills
Below is the chart showing skills of a general in chronological order:-
Effects & Description
Below is the table containing info on the effects and descriptions of various skills of a general.
Skill | Effects | Description |
---|---|---|
Strategist | Level 1 |
Contemplation and Go bring military wisdom. |
Warrior | Level 1 |
To command others, a man must master himself. |
Poet | Level 1 |
The word cuts as surely as the blade. |
Cavalry Commander | Level 1 |
Glory is not enough: there must be steel behind it. |
Admiral | Level 1 |
Command at sea requires special generalship. |
Stealthy | Level 1 |
There is nothing dishonourable in surprise. |
Die-Hard Fighter | Level 1 |
The man who does not flinch has won in his soul. |
Religious | Level 1 |
Faith armours the heart, and clears the head. |
Honourable | Level 1 |
Honour is the bond of the samurai. |
Field Attacker | Level 1 |
Battle is a calculation, a reading of the future. |
Field Defender | Level 1 |
Any blow can be turned aside, or avoided. |
Infantry Leader | Level 1 |
Infantry win battles, under the right commander. |
Master Swordsman | Level 1 |
The sword is the soul of the samurai. |
Inspirational | Level 1 |
What man will not follow courage? |
Castle Defender | Level 1 |
A wall is as strong as the hearts behind it. |
Ashigaru Commander | Level 1 |
There is an art to leading peasants. |
Pirate | Level 1 |
Mastery of the cruel sea requires cruelty in turn. |
Master Horseman | Level 1 |
The warrior and his mount are one. |
Living Treasure | Level 1 |
Some men need only "be", they are beyond "do". |
Intimidating | Level 1 |
Fear can be sharper than steel in an enemy heart. |
Siege Expert | Level 1 |
No wall can withstand the fury of men. |
Legendary Warrior | Level 1 |
Some warriors become dragons rather than slay them. |
Retainers
Retainer | Effects | Description |
---|---|---|
Master Bladesmith | +1 Melee Attack for this General and his Bodyguard | All swords are dangerous: A master ensures that only the enemy needs worry about that danger. |
Moon Carp | +1 to Loyalty (if General), or to Honour (if Daimyo) | Pale as the uncanny dead, and the the distant moon in winter. |
Gomuyumi | +10 Accuracy for all Bow Infantry under this man's command | A thousand days of archery practice is a good start. |
Haiku Poet | +1 to the Daimyo's Honour | Cherry blossom falls,/poetry on the spring breeze:/Swords cease their clashing. |
Iaijutsu Master | +1 Melee Attack for all Sword Infantry under this man's command | To draw a sword and kill a man before he has blinked - that is skill. |
Merchant | +1 Happiness in Provinces where this man is Present | "I never presume, my lord, but I do keep correct tally." |
Drinking Companion | -1 Morale for all Units under this man's command
-5% to the Character's Chance of Being Assassinated |
A man who shares sake, and does not speak of what was spoken, should be held close. |
Shichiroji | +7% to Campaign Movement Range for all Units under this man's command | "If you can't run in a war then it's already over." |
Taiko Drum Master | +10% to the Effectiveness of the Rally ability | The beat of the drum echoes the heart. |
Bakuto | +10 to Diplomatic Relations | "All men gamble, with their lives, their loves and their loyalties. The trick is to profit by it." |
Meijin | +1 to Command when Attacking on Land
+1 to the Daimyo's Honour |
Go teaches the art of strategy, and this brilliant man is the embodiment of victory through cunning. |
Surgeon | +5% to the Replenishment Rate of all Units under this man's command | "I have little skill with wounds in the back. I cannot treat cowardice!" |
Bunraku Puppeteer | +1 to this General's Loyalty | For the puppet to touch the audience's souls, the puppeteer mush vanish. |
Flute Player | +1 Morale for this General and his Bodyguard | Music quiets the troubled heart. |
Yoroi Toshi | +1 Melee Attack for this General and his Bodyguard
-2% to the Character's Chance of Being Assassinated |
Against some daggers, armour is no defence. |
Okamoto Katsushiro | -1% to Losses in an Area of Attrition
+1 to this General's Loyalty |
"No sir, my decision has been made. I'll follow you sir." |
Favorite Mount | +1 Charge Bonus for all Cavalry under this man's command | A good horse will carry a general into battle and think the sword no more fearsome than a butterfly. |
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Traits
Trait | Effects | Description |
---|---|---|
Casually Brutal | "Crucifixtion. A most excellent lesson." | |
Unfair | "I am the exemplar of justice! Say different again, and you lose your tongue!" | |
True Believer | Converts Provinces in which this man is located to the Clan Religion (+1 Religious Zeal) | The blade's edge marks a line of salvation. |
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