Player unit (M2-Scripting)
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Revision as of 00:17, 23 September 2008 by Augustus Lucifer (talk | contribs) (→Conditions That Require)
player_unit is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- BattlePlayerCurrentFormation
- BattlePlayerMountClass
- BattlePlayerUnitCategory
- BattlePlayerUnitClass
- BattlePlayerUnitCloseFormation
- BattlePlayerUnitMeleeStrength
- BattlePlayerUnitMissileStrength
- BattlePlayerUnitOnWalls
- BattlePlayerUnitSiegeEngineClass
- BattlePlayerUnitSpecialAbilityActive
- BattlePlayerUnitSpecialAbilitySupported
- BattlePlayerUnitSpecialFormation
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.