Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Cotton Weaving Shed (FOTS)

From TWC Wiki
Revision as of 02:35, 22 October 2012 by Arima (talk | contribs)
Jump to navigationJump to search
Cotton Weaving Shed (FOTS)
File:Cotton Weaving Shed FOTS.png
Chain Industrial Type
Requires Buildings:
  • Cottage Industry
  • Resource:
  • Cotton
  • Enables Buildings:
  • Factory
  • Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 3900
  • +3 per turn to town growth from industrial buildings within this province
  • +1200 to wealth generated by industrial buildings in this province
  • -2 to happiness from modernisation
  • Clan Effects +3 to modernisation (clan development)
    See main article; FotS Buildings


    Description

    Tomorrow always comes in a stranger's garb.

    A cotton weaving shed adds to the wealth of a province, and helps industry to grow. Cotton is not a native plant to Japan, so this building implies more contact with outsiders, making the process of modernising slightly easier. Access to cotton is required before the shed can be built.

    Almost without exception, craft looms are powered by the craftsman, or craftswoman, making the cloth. The work is, as a result, physically quite hard. Power looms, first developed in England in the early 1700s were less tiring to use. They were first driven by waterwheels, and only later by coal-fired steam engines. The first mills built were all on hillsides in Northern England, precisely to take advantage of the force of water when it flows downhill. Japan, whatever else it may lack, does not suffer from a shortage of steep hillsides! Simple power looms are therefore easy to install.

    YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.