BattleEnemyActionStatus (M2-Scripting)
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Revision as of 00:46, 23 September 2008 by Augustus Lucifer (talk | contribs) (New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' enemy_unit *'''Parameters:''' Action status ( idling, hiding, ready...)
- Type: Condition
- Trigger Requirements: enemy_unit
- Parameters: Action status ( idling, hiding, ready, reforming, moving, withdrawing, missiles_firing, missiles_reloading, charging, fighting, pursuing, routing, fighting_backs_to_the_walls, running_amok, rallying, dead, leaving_battle, entering_battle, left_battle )
- CA Example: BattleEnemyActionStatus = moving
- CA Description: What is the current action status of the player unit
- Battle/Strat: Battle
- Class: BATTLE_ENEMY_ACTION_STATUS
Detailed Description
None currently
Sample Scripts
None Currently
Sample Triggers
None Currently
See Also
- Conditions (M2-Scripting) - For links to other condition pages and information on parameters.