Religion (ETW)
In Empire: Total War there are seven different state religions. These are Christianity (Catholicism, Protestantism and Orthodox), Hinduism, Islam, Sikhism and Animism.
Religions
Catholicism
Catholism is the state religion of the following playable nations:
And also the following unplayable nations:
- Bavaria
- Genoa
- Italian States
- Knights of St. John
- Wurttemburg
- Louisiana
- New Spain
- Gran Colombia
- Hungary
- Ireland
- Mexico
- Naples and Sicily
- Quebec
Catholic Buildings
- Level 1:Church School
- Level 2:Jesuit College
- Level 3:Seminary
Protestantism
Protestantism is the state religion of the following playable nations:
And also the following unplayable nations:
Protestant Buildings
- Level 1:Church School
- Level 2:Chapter School
- Level 3:College of Divinity
Orthodox
Orthodox is the state religion of Russia, and also of the unplayable nations:
Orthodox Buildings
Hinduism
Hinduism is the state religion of the Marathas
Hindu Buildings
- Level 1:Small Ashram
- Level 2:Large Ashram
- Level 3:Great Ashram
Islam
Islam is the state religion of the Ottoman Empire and also of the unplayable nations:
Islamic Buildings
Sikhism
Sikhism is the state religion of Punjab
Sikh Buildings
Animism
Animism is the state religion of the following playable nations (only with Warpath Campaign DLC):
Animist Buildings
Effects of Religious Buildings
They all convert the populace to their religion-eg a Jesuit college will convert the populace to catholicism and a madrassa will convert the populace to islam.
In addition (all these effects are cumulative):
Level 1
+1 happiness for the part of the population that belong to that religion. +1 max number of religious agents
Level 2
+2 happiness for the part of the population that belong to that religion. +1 max number of religious agents
Level 3
+4 happiness for the part of the population that belong to that religion. +1 max number of religious agents
Agents
Priests
These are the religious agents of the 3 Christian denominations-Catholicism, Protestantism and Orthodox. They will convert the populace of the region they are currently in to whichever denomination they belong to. Obviously, the better the priest's traits or the more of them there are, the faster the populace will convert
Imams
Effects of Religion
Diplomacy
Public Order
Religion can have two effects on public order in the game-either religious happiness or religious unrest.
Elements of the population of a region to the state religion of the owning faction that do not share the same religion as that faction, will get grumpy and cause religious unrest. The larger the proportion of the population that has a different religion, the larger the unrest. This can be dealt with by replacing any religious buildings with your own, or sending in priests to convert the populace.
On the other hand, if the people mostly share the state religion, then you get religious happiness, which has a positive effect on public order.