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Gothic Raiders (RTW Unit)

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Revision as of 10:19, 13 March 2011 by Nksnks (talk | contribs) (Created page with "==Unit Stats== *Soldiers: 80 *Melee Attack: 7 *Missile Attack: 9 *Charge Bonus: 2 *Weapon Type: Missile *Total Defense: 12 *Armor: 6 *Defense Skill: 6 *Shield: 0 *Hit Points: 1 ...")
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Unit Stats

  • Soldiers: 80
  • Melee Attack: 7
  • Missile Attack: 9
  • Charge Bonus: 2
  • Weapon Type: Missile
  • Total Defense: 12
  • Armor: 6
  • Defense Skill: 6
  • Shield: 0
  • Hit Points: 1
  • Recruitment Cost: 486
  • Upkeep: 167
  • Abilities: Can hide in long grass, Can Swim, Long Range Missiles, Can use flaming Missiles, Good stamina, Fast moving

Description

Goth Raiders are expert archers. Few enemies within arrow shot are safe! They can also fight hand-to-hand when they must, making them a double threat to enemies, The Goths would like to be seen as a peaceable farming people but this is disingenuous. They would not have survived as a tribal unit if they weren't good fighters. The raiders, drawn from the Goths of the woods and forests, may not look impressive or particularly clean - but this doesn't detract from their utility in battle. They should be seen as good all-round fighters, and as a result are a useful force for any warlord to lead. When they aren't shooting enemies, they can cut a few throats.

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