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Napoleon: Art of War

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Revision as of 23:08, 29 August 2011 by Dee Jay (talk | contribs) (Russian Empire)
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Template:Mod overview

Napoleon: Art of War recreates the entire original game, leaving no traces of the vanilla game behind, to make the most realistic gaming experience. The 4 main aspects our mod strives for is Realism, Historical Accuracy, Opportunity and Flexibility. I think, and all of our fans do too, that we have achieved this to a point that no other mod has gotten any were near reaching.

Change List

Campaign Modifications

  • All nations playable
  • Renamed the Campaigns of the Coalition to The Grand Campaign, because you can now play as everyone
  • Changed the Campaign start time to 1806, which is when the Confederation of the Rhine was created
  • Changed ownership of plenty of regions for this start time
  • Added an Area of Recruitment system
  • Modified recuitment times of all units

Battle Modifications

  • All nations playable in the custom battle
  • Unit Stats have been completely overhauled; Accuracy, Reloading, Ammo, Attack, Defence, Charge, Morale, Armor
  • Added many units to ever nation, to add more depth to your armies
  • Each nation has their correct unit sizes, which is exactly based on their company sizes (or battery sizes)
  • Each nation has the correct ammount of artillery pieces in a unit, based on the historical amount in a battery
  • Every nations rank and file spacings are based exactly on what it was historically
  • Nations rank depth organsiation is based on what it was historically
  • Each nation has their historical firing formations, for most it's fire-by-rank
  • Changed the stats that a unit gets when it gains experience
  • Militia, Reserve Infantry, Light Infantry, Line Infantry, Elite Infantry and Guard Infantry can all use square formation
  • Modified the range of every projectile to a much more realistic figure
  • Modified projectile lethality, for a more realistic figure
  • Removed campaign unit limits from all units except Guard Infantry and Guard Cavalry
  • Multiplayer unit caps are; 1 of every Guard Infantry and Guard Cavalry; 1 of each Artillery; 2 of each Cavalry; Unlimited of all other Infantry
  • Modified Generals special abilities, you get 10 instead of 2
  • Generals rally and inspire ability have a greater effect
  • Elite Infantry scare nearby enemies
  • Guard Infantry inspire nearby allies and scare nearby enemies
  • Elite light troops have good stamina
  • The morale effects have had a complete overhaul, to make the game 100% historical
  • Cannons don't get destroyed as easy
  • Buildings don't get destroyed as easy
  • Introduced many new unit classes
  • Bigger caliber cannons have more shots in a cannister shot
  • Cannister shots reload quicker than a round shot

Removed many things too;

  • Removed wooden stakes
  • Removed honour regiments
  • Removed foreign regiments from custom battle
  • Removed tracers
  • Removed experimental howitzers

Siege Modifications

  • Siege artillery is the only artillery that can brake through walls
  • Removed grappling hooks
  • Men on the walls can shoot much further, and reload quicker

Naval Modifications

  • Removed Rocket Ships
  • Removed Bomb Ketches
  • Removed Ironclads

Visual & Audio Modifications

  • Renames all units to what they actually should be
  • Renamed all nations to what they should be
  • Renamed all classes
  • Added our own Main Menu music

Playable Nations

French Empire

Unit Roster

In our mod, nations unit rosters will go all the way back to 1798 (just in case I want to take the campaign back further). Also, the roster will evolve with new units and uniforms as you research the correct technologies (we though about doing it by the historic date, but we though it would be better for you to choose when these reforms happened instead of it being forced on you). So below I will give you the historic dates of then the roster evolved, to give you some idea of how it evolve through the tech tree:

1798

  • Foot Gendarmes
  • National Guard
  • Chasseurs
  • Carabiniers
  • Fusiliers
  • Voltiguers
  • Grenadiers
  • Horse Gendarmes
  • Horse Chasseurs
  • Hussars
  • Dragoons
  • Cuirassiers
  • Horse Carabiniers
  • 4-pdr Field Cannons
  • 8-pdr Horse Cannons
  • 12-pdr Field Cannons
  • 24-pdr Siege Cannons
  • 5.5-inch Horse Howitzers
  • 8-inch Field Howitzers


1799 (At this date, France became a Consul, so you will gain access to the Consular Guard)

  • Foot Chasseurs of the Consular Guard
  • Foot Grenadiers of the Consular Guard
  • Horse Chasseurs of the Consular Guard
  • Horse Grenadiers of the Consular Guard
  • 8pdr Horse Cannons of the Consular Guard
  • 5.5-inch Horse Howitzers of the Consular Guard


1801 (The Elite Gendarmes of the Consular Guard were created on this date)

  • Elite Gendarmes of the Consular Guard


1803 (The System of the Year XI was created on this date, which will remove all the 4pdrs, 8pdrs, 5.5-inch and 8-inch artillery pieces, but allow the following):

  • 3pdr Field Cannons
  • 6pdr Horse Cannons
  • 6pdr Horse Howitzers
  • 24pdr Field Howitzers

The following units were also created on this date, so you will gain access to them too:

  • Voltiguers
  • Marines of the Consular Guard


1804 (France became an Empire on this date, so all your guard units will be replaced by the following):

  • Foot Grenadiers of the Imperial Guard
  • Foot Chasseurs of the Imperial Guard
  • Marines of the Imperial Guard
  • Elite Gendarmes of the Imperial Guard
  • Horse Grenadiers of the Imperial Guard
  • Horse Chasseurs of the Imperial Guard
  • 6pdr Horse Cannons of the Imperial Guard
  • 6pdr Horse Howitzers of the Imperial Guard
  • 12pdr Field Cannons of the Imperial Guard
  • 24pdr Field Howitzers of the Imperial Guard

The following units also had uniform changes at this date:

  • Cuirassiers
  • Hussars


1806 (The following unit was created at this date):

  • Dragoons of the Imperial Guard

The following unit will also have a uniform change at this date:

  • Horse Chasseurs


1807 (The following units had uniform changes at this date):

  • National Guard
  • Fusiliers
  • Chasseurs
  • Carabiniers
  • Grenadiers
  • Voltiguers
  • And all artillery

Also, the following guard units were introduced at this date:

  • Fusilier-Chasseurs of the Imperial Guard
  • Fusilier-Grenadiers of the Imperial Guard


1809 (More guard units were introduced at this date):

  • Tirailleurs of the Imperial Guard
  • Voltiguers of the Imperial Guard

Also, the following unit received a new uniform on this date:

  • Horse Carabiniers


1811 (MORE guard units were introduced at this date):

  • Flanquer-Chasseurs of the Imperial Guard
  • Flanquer-Grenadiers of the Imperial Guard

Another unit was also introduced into the army at this time:

  • Lighthorse Lancers


1812 (Many different units received new uniforms at this date, shown below):

  • Foot Gendarmes
  • National Guard
  • Fusiliers
  • Chasseurs
  • Voltiguers
  • Carabiniers
  • Grenadier
  • Horse Gendarmes
  • Dragoons
  • Horse Chasseurs
  • And all artillery


1813 (Last year, the last two units that were introduced into the French army are listed below):

  • Honor Guard of the Imperial Guard
  • Horse Scouts of the Imperial Guard

United Kingdom

Unit Roster

Russian Empire

Unit Roster

Kingdom of Prussia

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Austrian Empire

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Spain

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Ottoman Empire

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Portugal

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Bavaria

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Württemberg

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Saxony

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Duchy of Berg

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Electorate of Hesse

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Duchy of Oldenburg

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Duchy of Mecklenburg

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Swiss Confederacy

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Italy

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Naples

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Sicily

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Sardinia

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Denmark

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Sweden

Nation Over-View

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Grand Campaign

Map

Time Frame

Allies & Enemies

Area of Recruitment

Unit Caps

Recruitment Times

Movement Limits

Land Battles

General Information

Melee Combat

Ranged Combat

Morale Effects Overhaul

Additional Tips & Information

Unit Quality Grades

Information on Our Team & Threads

The Team

Links To Our Pages

Napoleon: Art of War TWC Thread Napoleon: Art of War TWC Social Group

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