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Colonial Light Cavalry (ETW Unit)

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Revision as of 12:16, 5 September 2011 by Tango12345 (talk | contribs) (Removed category "Light Cavalry" (using HotCat))
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Colonial Light Cavalry (ETW Unit)
Colonial light cavalry.png
Class Light Cavalry
Unit Size
Weaponry Sabres
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region The Colonies (Road to Independence only)
Recruitment Cost 430
Upkeep Cost 170
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Game Description

These horsemen have many national titles, and military fashion plays a huge part in their employment and naming: light horse, chasseurs à cheval, chevau-légers, even hussars and dragoons are used as titles by light cavalry forces. Regardless of the name, their purpose, tactics and equipment usually have much in common. They disdain armour, even the sensible steel skull caps favoured by many beneath their officially sanctioned tricornes and helmets. They carry swords, but they are not expected to charge home, merely harass and pursue enemies. Their horses are always fast with good endurance, well bred and well looked after: a cavalryman without his horse is, after all, useless.

Traditionally, light cavalry forces also undertook the role of communications for an army. Their speedy horses made them ideal for carrying messages between camps, or as gallopers on the battlefield. They were also among the most “dandified” of soldiers, and light cavalry uniforms of the period are some of the gaudiest ever created. This made recruitment easy, because prospective troopers could see what a dashing figure they would cut for the ladies!

Overview

While not as sturdy in a head-on fight as heavy cavalry such as curiassiers, light cavalry hold the advantage of having very high stamina, allowing them to traverse the entire battlefield quickly without tiring out too much. This trait means that light cavalry are ideal for assaulting positions that are vulnerable or not guarded, such as unattended artillery pieces, a general in the far back, or wavering and routing units.

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