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Fluyt (ETW Unit)

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Revision as of 20:42, 10 August 2011 by Frederick (talk | contribs) (Overview)
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Fluyt (ETW Unit)
Fl1.jpg
Class Fluyt
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Worldwide
Recruitment Cost 1510
Upkeep Cost 240
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Fluyts are trading ships exclusive to the United Provinces in Empire: Total War.

Game Description

The ship is a good sailer, as befits a design coming from a seafaring nation like Holland.

Historically, the fluyt was originated by Dutch shipbuilders, and the type helped the Dutch to become a maritime trading nation in the 17th Century. Extensively used by the Dutch trading companies, it was soon adopted by other nations. The vessels were easy for a relatively small crew to handle, and could carry around a dozen cannon for self-defence, although these were sometimes left ashore so that even more cargo could be carried.

The fluyt had a distinctive “fat-bottomed” cross section. This was a cunning scheme to avoid taxes and tolls, as the Danish had a habit of charging tolls based on deck area for access to the straits between Denmark, Norway and Sweden. A small deck (the big cargo hold below counted for nothing) meant lower taxes! The Dutch had to pay these tolls if they wanted access to any of the lucrative Baltic trade.

Overview

Fluyts are like slightly smaller, faster, handier version of the Spanish galleon. Only recruitable by the Dutch, fluyts are an advantageous asset when in comes to trade in the trade theatres, as they can actually defend themselves quite well if the need arises, unlike other factions' indiamen or dhows. However, owing to their more expensive upkeep cost, fluyts are best replaced by indiamen when proper protection can be afforded.

Factions

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