Template:TW Unit
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Revision as of 15:19, 5 January 2013 by Tango12345 (talk | contribs)
TW Unit | |
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Class
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CLASS HERE
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Unit Size
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UNIT SIZE HERE
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Weaponry
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WEAPONRY HERE
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Region
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REGION HERE
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Recruitment Cost
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VALUE HERE
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Upkeep Cost
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VALUE HERE
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Building Requirements
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BUILDING REQUIREMENT HERE
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Technology Requirements
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TECH REQUIREMENT HERE
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Attributes
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ATTRIBUTES HERE
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To use this template copy the following code on to the top of a unit article on the wiki, and fill in the sections according to the further instructions below. This should be used for all vanilla Total War units regardless of which game they are actually from. All information must come from the Vanilla Game, not a mod.
Code:
{{Unit|image=[[Image:IMAGE HERE]] |Class=CLASS HERE |Unit Size=SIZE HERE |Weaponry=WEAPONRY HERE |Region=REGION HERE |Recruitment Cost=VALUE HERE |Upkeep Cost=VALUE HERE |Building Requirements=BUILDING REQUIREMENTS HERE |Tech Requirements=TECH REQUIREMENTS HERE |Attributes=ATTRIBUTES HERE}}
Further Instructions
- Image: You must upload an image for the unit here. This should be the image found on the information panel for that unit in-game.
- Class: This is where you put the unit class, for example "line Infantry" or "Elite Cavalry" etc.
- Unit Size: This is where you put the number of soldiers/warriors in the unit, for example 160 men, For naval vessels out the number of crew at full strength (e.g. 300 men for a Heavy First Rate in Empire: Total War). Obviously, for units like Amazons/Screeching Women put "women" rather than men. For ships there is no need to split this into sailors and marines, but you can if you wish.
- Weaponry: This is where you put the weaponry for the unit. It can either be swords, spears, muskets, axes etc. or a combination (e.g. Swords and Muskets for ETW Grenadiers). For ships, put the number of guns/other weapons (e.g. 106 guns).
- Region: You should put the region where the unit can be recruited from in here. This can be found in relevant part of the game files.
- Recruitment Cost: This must be the recruitment cost of the unit on Normal difficulty.
- Upkeep Cost: This must be the upkeep cost of the unit on Normal difficulty.
- Building Requirements: You should put the lowest tier building that can recruit this unit (e.g. Governor's House etc.). Do not put more than one building in this section.
- Tech Requirements: This is where you put technology requirements for the unit, e.g. Marian Reforms, Steam Engines, etc. If there is more than one then list them as bullet points.
- Attributes: This is where you put the units attributes as they appear on the unit information panel in-game (e.g. Paths Seldom Trod etc.) or abilities like "Broadside", "Can't Hide" or "Can form Testudo". If there is more than one then list them as bullet points. Do not include things like "Can hide in long grass" or the fortifications you can get if an army in Empire: Total War has been stationary for at least a turn.