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Peasants (RTW Unit)

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Revision as of 09:24, 19 March 2013 by Abot (talk | contribs) (Increased consistency with unit stats)
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Unit Stats

  • Soldiers: 121
  • Attack: 1 (Normal, Barbarian), 3 (Desert)
  • Charge Bonus: 2
  • Weapon Type: Dagger (Normal, Barbarian), Pitchfork (Desert)
  • Total Defense: 1 (Normal), 3 (Desert), 4 (Barbarian)
  • Armor: 0
  • Defense Skill: 1 (Normal), 3 (Desert), 4 (Barbarian)
  • Shield: 0
  • Hit Points: 1
  • Recruitment Cost: 100 (Normal), 120 (Desert), 150 (Barbarian)
  • Upkeep: 33
  • Abilities: Can Swim, Fast Moving
  • Attributes: Poor Morale, Can Sap, Warcry can improve attack (Barbarian), Expert at hiding in woods (Barbarian), Combat Bonus in woods or snow (Barbarian)
  • Troop Type: Light Infantry
  • Recruitment Building: Governor's House, Warrior's Hold (Barbarian)

Roman Peasants 34_roman_infantry_peasants_screen.jpg

Greek Peasants 34_greek_infantry_peasants.jpg 34_thrace_infantry_peasants_screen.jpg 34_macedon_infantry_peasants_screen.jpg 34_seleucid_infantry_peasants_screen.jpg

Eastern Peasants 34_carthage_infantry_peasants_screen.jpg 34_numidia_infantry_peasants_screen.jpg 34_parthia_infantry_peasants_screen.jpg 34_pontus_infantry_peasants_screen.jpg 34_armenia_infantry_peasants_screen.jpg 34_spain_infantry_peasants_screen.jpg

Egyptian Peasants 34_egypt_infantry_peasants_screen.jpg

Barbarian Peasants 34_britannia_infantry_peasants_screen.jpg 34_dacia_infantry_peasants_screen.jpg 34_gaul_infantry_peasants_screen.jpg 34_germania_infantry_peasants_screen.jpg 34_scythia_infantry_peasants_screen.jpg

Description

Peasants are reluctant warriors at the best, but a life of endless toil and drudgery does at least produce strong backs and an acceptance of grim reality. Men, no matter how untrained or unready for war, are always useful in battle - the enemy can be weakened simply by having to hack a way through the press of bodies. Forcing peasants to leave the land and fight is cheap and quick even if it does damage the prospects for the next harvest. This is an important consideration where famine may be only one failed harvest away Still more of a problem is the reluctance of these men to fight well in a situation they neither know nor care about. That said, these men can fight; maybe they are not experts, but every enemy they kill is one less for proper warriors to face down.

Factions

Goths (BI Faction)

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