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Trebizond Archers (M2TW Unit)

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Revision as of 02:00, 14 October 2013 by Merchant of Venice (talk | contribs)
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Trebizond Archers (M2TW Unit)
Trebizond archers info thumbnail.png
Class Missile Infantry
Unit Size 48
Weaponry
  • Composite Bow
  • Sword
  • Morale 5
    Melee Attack 8
    Ranged Attack 9
    Defence 3
    Charge Bonus 2
    Accuracy NA
    Range 160
    Ammunition 30
    Region Global
    Recruitment Cost 460
    Upkeep Cost 150
    Turns to Build 1
    Unit Limit 6
    Building Requirements
  • Practice Range
  • Technology Requirements None
    Attributes
  • Can withdraw
  • Hide forest
  • Sea faring
  • Trebizond archers thumbnail.pngHailing from the edge of the Black Sea, these well trained archers wear padded armour and use a composite bow.

    Overview

    Hailing from the edge of the Black Sea and plying their trade in the service of Byzantium, these men are recruited from the peasantry but well trained in the use of the composite bow. They are effective against light infantry and when grouped in large numbers can become a thorn in the side of any opponent.

    Details

    Trebizond Archers are a good missile unit, which, due to its early availability, gives the Byzantine a slight edge in terms of missile potency. Trebizond Archers are available at a practice range, the second building in the archery range building line. They have missile stats not too much inferior to that of the Byzantine Guard Archers, though a susceptible to enemy missile due to their low armour. They also do not have the melee capabilities and stats that the Byzantine Guard Archers do and so, should be kept out of melee. All in all, a decent missile unit, which is cost effective.

    Factions

    • The Byzantium Empire Thumbnail.png The Byzantine Empire
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