Descr model battle.txt
The descr_model_battle file is iöportant for how an Unit should look like. There you can change skins,giving Units a new model.
Structure of the descr_model_battle file:
type:indicates the new model type
skeleton:which animation the Unit will use
but remember:the animation weapon must be the same as the weapons in exort_descr_unit
indiv_range:indicates at what point we start rendering men individually even if we can group render
models_flexi and models_flexi_m:location of the models of the unit
modles_sprite:Location of the sprites of the Unit
model_tri:(optional) indicates that this model can be represented by a single triangle
At the beginning of the file you will find the peaasants of the city view followed by:
Mounts and Animals
Generals and officers
Units of each Culture:
Barbarians
Carthaginians
Easterners
Egyptians
Greeks
Romans
Mercenaries