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Modding:Art

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Revision as of 18:45, 11 September 2007 by Professor420 (talk | contribs) (various additions)
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Here are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.

The first thing you will want to do is read Art for Total War Primer.

Beginner Art/Texturing


Beginner Art/Modeling


Intermediate Tutorials

Intermediate Art/Foliage and Terrain
  • Tutorial links here
Intermediate Art/Banners
Intermediate Art/Sprites
Intermediate Art/Unit Cards

Advanced Tutorials

Advanced Art/Animation
Advanced Art/Custom Texture Painting
Advanced Art/specular, gloss, normal maps


Tools

Here are program-specific tutorials for learning programs. These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools.

TW-Specific Utilities
Animation Utilities
Knight Errant's M2TW Mesh Converter
Knight Errant's Mesh Converter Docs
Banner Template
.texture <-> .dds Converter


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