BattlePlayerUnitSiegeEngineClass (M2-Scripting)
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Revision as of 22:09, 22 September 2008 by Augustus Lucifer (talk | contribs) (New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' player_unit *'''Parameters:''' siege engine category (catapult, tr...)
- Type: Condition
- Trigger Requirements: player_unit
- Parameters: siege engine category (catapult, trebuchet, ballista, scorpion, tower, ram, ladder, sap_point)
- CA Example: BattlePlayerUnitSiegeEngineClass = scorpion
- CA Description: What type of siege engine is the player unit?
- Battle/Strat: Battle
- Class: BATTLE_PLAYER_UNIT_SIEGE_ENGINE_CLASS
Detailed Description
None currently
Sample Scripts
None Currently
Sample Triggers
None Currently
See Also
- Conditions (M2-Scripting) - For links to other condition pages and information on parameters.