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BattlePlayerActionStatus (M2-Scripting)

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Revision as of 00:45, 23 September 2008 by Augustus Lucifer (talk | contribs) (New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' player_unit *'''Parameters:''' Action status ( idling, hiding, rea...)
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  • Type: Condition
  • Trigger Requirements: player_unit
  • Parameters: Action status ( idling, hiding, ready, reforming, moving, withdrawing, missiles_firing, missiles_reloading, charging, fighting, pursuing, routing, fighting_backs_to_the_walls, running_amok, rallying, dead, leaving_battle, entering_battle, left_battle )
  • CA Example: BattlePlayerActionStatus = moving
  • CA Description: What is the current action status of the player unit
  • Battle/Strat: Battle
  • Class: BATTLE_PLAYER_ACTION_STATUS


Detailed Description

None currently


Sample Scripts

None Currently


Sample Triggers

None Currently


See Also

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