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Hypo

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Revision as of 21:49, 20 January 2007 by Hypo (talk | contribs)
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Since the directions for creating a new page are unclear, I'll be doing my assassin research here.

The assassin stats can be found in the descr_campaign_db.xml file

     <assassinate_base_chance float="15"/>
    • This is the base percentage that a default assassin starts off with
     <assassinate_attack_modifier float="1.0"/>
    • Your assassin's agent skill (eyes) is added to this number and then the new number is multiplied to the base percentage
     <assassinate_defence_modifier float="0.0"/>
    • The targets skill (diplomacy, piety, ect.) is added to this number and then divided by the result of the previous two statements.
     <assassinate_public_modifier float="1.0"/>
     <assassinate_personal_modifier float="1.0"/>
    • Personal security traits (from failed assassination attempts for example) are added to this number and then multiplied to the result of the previous statements.
     <assassinate_counter_spy_modifier float="1.0"/>
    • A default division value that is applied to all calculations
     <assassinate_agent_modifier float="2.0"/>
    • A default multiplication value that is applied to all targets that are agents
     <assassinate_own_region_modifier float="0.7"/>
    • This value is a multiplier to assassinating targets to regions in your own lands
     <assassinate_assassinate_attr_modifier float="0.1"/>


     <assassinate_chance_min int="5"/>
    • Minimum percentage of assassination chance
     <assassinate_chance_max int="95"/>
    • Maximum percentage of assassination chance

Much of this information comes from a forum posting I read by Dopp

http://forums.totalwar.org/vb/showthread.php?t=75084

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