Roma Surrectum
Overview
Roma Surrectum II is a total modification of Rome- Total War, and the most recent piece of work by the Roma Surrectum team. It begins in 217 B.C (or A.U.C 536), with Hannibal in Italy during the second Punic War. The campaign map covers the whole Mediterranean, much of Northern Europe, North Africa, and the East. From Iberia to Persia, and Egypt to Scandinavia, there are 19 playable factions from all over the ancient world.
Features
Factions
The following factions are included in Roma Surrectum:
- Armenia
- Arverni
- Belgae
- Boii
- Carthage
- Cimbri
- Free Greeks
- Gallaeci
- Getae
- Macedon
- Parthia
- Pergamum
- Pontus
- Rome
- Sarmatia
- Scythia
- Sparta
- The Ptolemaic Empire
- The Seleucid Empire
Two more factions, Syracuse and the Bosphoran Kingdom are planned for a 'swap' system after release- the Spartans will be able to be 'swapped' for one of the two.
Map
The map has been totally redone, using NASA satellite data for realism. All the campaign map textures are new, and are trying to imitate more closely reality with darker tones than the bright Roma Surrectum I map.
Other Features
One of Roma Surrectum II's unique features is the way in which the Roman legions are presented. 28 different legions, each with their historical names, numbers and standards, can be recruited in the historical area they served. Each has an ordinary cohort and a first cohort. They wear equipment ranging from the old Iorica Hamata, to the shiny Iorica Segmentata, with numerous different kinds of helmets, scabbards and belts. These legions are recrutable after the Marian Reforms.
The date is no longer recorded in the standard B.C. format, but rather in the form Ab Urbe Condita, which means "from the founding of the city". ('the city' being Rome)
0 AUC is 753 BC, so the start date of 217 BC is 536 AUC.
The economic system has been totally revamped, making it much more realistic and requiring more micromanagement from the player. An explanation can be found here. [1]
The battlemap enviroment has been changed to have far more vegetation and more realistic elevation, making for a much more challenging experience for the player. An explanation and screenshots can be found here [2] and here. [3]
Team
- dvk901- creator and leader of the Roma Surrectum team
- tone- co-team leader
- apple- lead musician
- Naxcul666- faction intros and other videos
- Squid- creator of trait and temple system
- Members of the Roma Surrectum community helped out with various tasks, such as beta testing and writing descriptions
The full list of people in the team is not yet available.
Releases
The mod is planned for release "soon".