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Light Galley (ETW Unit)

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Revision as of 09:12, 22 January 2011 by Tango12345 (talk | contribs)
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Light Galley (ETW Unit)
Lightgalley.png
Class Light Galley
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region The Baltic and Mediterranean
Recruitment Cost 380
Upkeep Cost 90
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

In restricted waters galleys are useful craft, although in any kind of heavy sea they can be dangerous to manage: it would be a brave or foolish captain who risked his galley in the North Sea or Atlantic. Although they do not carry as many guns as a modern sailing vessel, the ability to move independently of the wind is very useful.

The fighting crew of a galley is a relatively small part of the full crew, because the rowers are often convicts or pressed men and aboard only as strong backs, not as stout hearts. Indeed, in some navies the rowers are often more of a threat to the crew than the enemy! The number of men carried also limits the strategic range of a galley: they simply cannot carry enough food and water to sustain the crew for longer than a few days.

Historically, galleys did good service in sheltered waters like the Mediterranean and the Baltic, and the Ottomans, Russians and Swedes all used them in anger. They were also favoured by the Barbary Coast pirates, who could be guaranteed a good supply of slave rowers from captured European merchantmen.

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