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Mamelukes (ETW Faction)

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Mamelukes (ETW Faction)
Mamelukes.jpg
Name: Mamelukes
From Game: Empire: Total War
Religion:Islam
Culture: Middle Eastern
Playable:

The Mamelukes faction is one of the 14 emergent nations in Empire: Total War's Grand Campaign. It could emerge after a successful rebellion in Cairo, Egypt or Baghdad, Mesopotamia.

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – None
  • EnemiesPirates
  • Religion – Islam
  • Government – Absolute Monarchy
  • Population – 1,838,572
  • Prosperity – Destitute
  • Prestige – Feeble
  • Treasury – 9000
  • Technology – None
  • Imams – None

Europe Theatre

Cairo, Egypt
  • Starting Buildings – Cannon Foundry, Governor’s Residence, School of Calligraphers
  • Infrastructure - Basic Roads
  • Population – 4,757,393
  • Wealth – 602
  • Religion – Islam 80.0%, Orthodox 20.0%
  • Starting Towns/PortsTanta Farmland (Peasant Farms), Asyut (Craft Workshops Weavers), Luxor (Coffee Homes)
  • Later Villages/PortsSuez (Village), Alexandria (Port), Darnah (Village), Aswan (Village)
  • PlantationsSohag (Small Cotton Plantation)

OR

Baghdad, Mesopotamia
  • Starting Buildings – Provincial Barracks, Governor’s Residence, School of Calligraphers
  • Infrastructure – Basic Roads
  • Population – 2,110,142
  • Wealth – 861
  • Religion – Islam 100.0%
  • Starting Towns/PortsAr Rifa Farmland (Peasant Farms), Erbil (Craft Workshops Weavers), Basra (Trading Port), Mosul (Small Madrassa)
  • Later Villages/PortsKut (Village)
  • PlantationsKirkuk (Small Cotton Plantation)
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