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Azzars (ETW Unit)

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Revision as of 14:49, 6 August 2011 by Tango12345 (talk | contribs)
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These irregular troops are often poorly equipped and ill-disciplined, but they can be a very effective, mobile β€mobβ€.


Azzars (ETW Unit)
Armed peasantry.jpg
Class Irregulars
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Middle East and Europe
Recruitment Cost 720
Upkeep Cost 180
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

Such men have little to do with standard military protocols and practice, or even organisation, often taking up arms in extraordinary circumstances. This lack of discipline means that they can sometimes be extremely brutal, even brutish, in their behaviour. This can work in their favour, in that it gives enemies pause for thought. More typically, their lack of discipline counts against them, and faced with a well-ordered force they can be at a disadvantage. In such a case, their mobility can be a boon, allowing them to harass an enemy and withdraw as soon as the fight goes against them.

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