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Falcom Total War 3 : The Total Conquest

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Revision as of 05:27, 14 May 2012 by Falcom4ever (talk | contribs)
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Template:Mod3

Overview

A modification for Medieval 2: Total War entirely in French, that adds various new factions, textures, and other things.

Features

Section based on information in this thread

New Factions

  • Kingdom of Norway
  • Duchy of Brabant
  • Kingdom of Leinster
  • Kingdom of Aragon
  • Principality of Russian Kiev
  • Kingdom of Serbia
  • Empire of Bulgaria
  • Empire of Khazars
  • Kingdom of Sweden
  • Grand-Duchy of Lithuania

Campaign Map

  • 199 Provinces to conquer, names written in native languages
  • Bigger difference between cities and castles
  • New historical events

Other

  • New symbols for Venice, France, HRE, England, Turks, Denmark and Spain
  • New flags for France, HRE, England, Turcs, Denmark, Spain, Russia, Venice and Moors
  • DarthMod 1.4D and some teaks from Ultimate AI and Ultimate Battle AI
  • Historical rulers for the most of factions
  • New religions : The Judaism
  • 1 turn = 1/2 year
  • Names of factions edited. Ex: France => Royaume de France, Moors => Empire Maure.
  • Aztecs and Papal states playables
  • Technology tree remade
  • 6 new units : Aviz Knights (Portugal), Dragões (Portugal), Lithuanian Assassins (Lituanie), Khazarian Cavalry (Khazars), Flemish Knights (Brabant) et Mass warrior (Brabant)

Team and Credits

  • falcom4ever - Team Leader
  • sinople - Coder, Skinner

History

Falcom Total War was first released as a French mod. The project is now being expanded upon by sinople and y2day to make Version 2.0 better, and in English!

Releases

Version 1.0 released in November 2007

External Links

Falcom Total War at TWC

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